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    The Good and The Bad

    By bryan boyer
    Feb 27, '06 11:23 PM EST

    The good news is, I finally figured out how to get usable surface geometries out of Cinema4D in such a way that Mastercam will let me make toolpaths for them. The (not really) bad (at all) news is that now I get to spend a lot of time in the basement routing said surfaces. Good thing these earphones and protective eye wear are so stylish!



     
    • 1 Comment

    • cool.

      i had heard c4d wasn't suitable. glad to know otherwise.

      Feb 28, 06 12:46 am  · 
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