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MoMA’s acquisition of games is the responsibility of the Architecture and Design Department, which is focused on objects that are celebrated for their function. Paul Galloway, who has served as the point person for the museum’s video game acquisition efforts, says these multimedia objects are a natural fit for the most omnivorous section of the museum. — arstechnica
Installation view © 2022 The Museum of Modern Art. Photo: Emile Askey The show is open now and runs until July of next year in MoMA's first-floor gallery. Galloway and his co-organizers Paola Antonelli, Anna Burckhardt, and Amanda Forment say their department collects along four central... View full entry
Looking for some Maple-flavored architectural inspiration? You’re in luck now, thanks to a new interactive map published by The Atlas of Research on Exemplarity in Architecture and the Built Environment in collaboration with Canadian Architect magazine. The new map showcases a comprehensive list... View full entry
International architecture and design firm NBBJ announced today that it has acquired experience design studio ESI Design. In joining one another, NBBJ and ESI Design will be able to capitalize on their multidisciplinary team to introduce digital experiences earlier in the design process, giving... View full entry
The lobby of an Art Deco office building in Boston has been transformed into an immersice digital experience that reacts to users' movements. Unreal Engine, the gaming engine behind Fortnite, Playstation, and many other gaming products, powers the ESI Design-created interactive mural and uses... View full entry
Located along the Potomac River in the city of Alexandria, Virginia an open circled public installation will draw visitors into its immersive and interactive display. Michael Szivos, the founder of SOFTlab design studio, took inspiration from local lighthouses to create a 25ft in diameter and 8ft... View full entry
Located within the intricate interiors of the Mirror Chapel in Prague, “Iris” is an interactive installation that New York-based design studio SOFTlab created for the city's 2018 Signal Festival, which took place last month. Designed to blend the elements of light and sound, the circular... View full entry
'I envisage to make a forest of light. A forest which consists of countless light cones made from spotlights above. These lights pulsate and constantly undergo transience of state and flow.'
“People meander through this forest, as if lured by the charm of the light. Light and people interact with one another, its existence defining the transition of the other.”
— Sou Fujimoto
In another collaboration with top-notch designers, fashion label COS has teamed up with Sou Fujimoto to create a nature-inspired installation for Milan's Salone del Mobile 2016 next month. For COS' fifth year of taking part in the design fair, Fujimoto is creating a "Forest of Light" that will... View full entry
Museum displays are typically meant to be seen and not touched, but a recent wave of exhibitions is upending those rules. Take DELQA, an interactive music and light installation opening in the New Museum's NEW INC space on August 6. Showcasing the music of Matthew Dear combined with Microsoft's Kinect technology, the project allows participants to touch, push and poke suspended mesh walls to manipulate a musical composition, creating their own unique experience of the space. — core77
If you're on the hunt for weekend plans in NYC, DELQA will be at the New Museum only from August 6-9!More on Archinect:How architecture helped music evolve - David Byrne Frank Gehry: Is Music Liquid Architecture?How an "egalitarian incubator" music venue hopes to revive Brooklyn's art... View full entry
New York-based Thinc Design revealed their exhibition design for the USA Pavilion in the upcoming Milan Expo 2015 this May. Collaborating with Friends of the USA Pavilion, Thinc Design's exhibition highlights America's role in the future of the global food system, as a response to the Expo's... View full entry
"Programming Natural Affect" was one of the collaborative workshops during the Media and Architecture Bienniale 2014 last month in Aarhus, Denmark. Organized by Anna Ulak and Philipp Rahlenbeck of openconstructs, the workshop focused on fusing the organic properties of nature and the built urban... View full entry
At first glimpse, the House of Mirrors looks like a misplaced stack of wiry boxes randomly cast away along the Australian coast. Up close, the cubical structure further engages passersby as its steel frame draws them right to its mirrory middle, which appears to float inside as it reflects its coastal surroundings. — bustler.net
The House of Mirrors by London and Melbourne-based design studio NEON was recently displayed at the Sculpture by the Sea Bondi 2014, a large public outdoor exhibition that takes place along the Bondi to Tamarama shoreline in Australia.For more details, head over to Bustler. View full entry
Immersed in a neon bubblegum pink shell, walking through the Situation Room gives viewers a fascinating perspective of the digital and physical environments. Designed by MARC FORNES / THEVERYMANY in collaboration with sound artist Jana Winderen, the installation was created by 20 spheres of various sizes fused by boolean operations. Storefront for Art and Architecture NYC commissioned the project for the WorldWide Storefront initiative launch. — bustler.net
Here's a sneak peek of the installation:Read more about it on Bustler. View full entry
Meandering down a section of Robson Street on the iconic 800 block in downtown Vancouver, passers-by can sit, relax, play, and socialize on the "Urban Reef" installation. Designed by Kaz Bremner and Jeremiah Deutscher with local furniture collective Higher Works, Urban Reef won the inaugural VIVA Vancouver: Robson Redux design-build competition out of 78 submissions worldwide. — bustler.net
The competition had entrants create a temporary urban installation to transform the block to a welcoming public plaza from Canada Day (July 1) until Labor Day (September 1).More details on Bustler.Check out a timelapse video and the making-of teaser below. View full entry
A life-size maze like the one BIG installed in partnership with the National Building Museum will attract plenty of attention, regardless if people know who BIG is or not. Constructed in the museum's iconic Great Hall, the maze was set up as an interactive sneakpeek for BIG's exhibition scheduled to open at the museum in January 2015. — bustler.net
As a follow-up to our previous mention of the maze, here's a little more detail behind it:Check out a time-lapse video of the maze's construction below. View full entry
For a kid, a lifesize light-up spinning top that you can play in right in your neighborhood sounds like a dream come true -- and such is the case in Dordrecht, The Netherlands.The Energy Carousel by Madrid-based firm Ecosistema Urbano is a play structure that is both engaging and educational. As... View full entry