Israeli designer Avner Gicelter gives loving homage to Tel Aviv's array of architectural styles in his illustrated "TLV Buildings" project. In the continuing series, Gicelter faithfully represents each building's facade in simple, colorful, almost 8-bit renderings, sometimes retaining small...
The Barcelona-based illustrator responsible for Archicine and Archipixel, Federico Babina, has created a whimsical alphabet in the style of 26 particularly inspiring architects. For Archibet, Babina modeled each letter after an architect with that shared initial. The Guggenheim wraps...
After submitting "En Pointe" to the Europan 12 Austria competition, The Open Workshop + Lorena Del Rio Architects team placed as a Runner-Up in a three-way tie for the Kagran site (In other words, a "Winner" title wasn't given.)
"En Pointe" uses the arcade concept and hybrid, multi-functional spaces to improve Kagran's connectivity and potentially enhance the city at an architectural and urban level. — bustler.net
I foresee that major urban spaces of Pyongyang, such as Kim Il Sung Square, will be used as “public” space with a greater variety of urban activities, such as commercial activities and show events. [...]
The last thing that may happen in North Korea, or the thing that should not happen in some sense, is the Chinese model. Considering the scale of the economy and the potential of the North Korean market compared to China, it is hard to picture radical and massive urban development in Pyongyang. — NK News
Part two of NK News' interview with Dongwoo Yim pushes the discussion of North Korean urbanism into the future, comparing potential development methods to those seen in China and South Korea. Focusing on capital Pyongyang, Yim proposes a "Bilbao effect" development strategy that is heavy on...
The winners of the international 2013 Faith & Form/IFRAA Awards Program restored and remodeled religious spaces that can indeed be deemed worthy of praise.
Founded in 1978 and co-sponsored by Faith & Form Magazine and the Interfaith Forum on Religion, Art and Architecture (IFRAA), the annual awards program recognizes the best in architecture, liturgical design, and art for religious spaces. — bustler.net
Yesterday, DS+R announced in their proposal for MoMA's redesign that the American Folk Art Museum would have to be demolished. Backlash from the #folkMoMA community quickly arose: architects and critics called the choice callous and unsustainable, outraged not only by the Folk Art Museum's...
“Avocado Green,” explains Leatrice Eiseman, executive director of the Pantone Color Institute. “And Harvest Gold.”
Those were the colors of the 70’s, with a nice helping of brown. “It was all so pervasive in that time,” Eiseman says – without derision, notably.
In the early eighties, the dominant color scheme was mauve, gray, and turquoise. Back then, color trends were virtually “dictatorial,” says Eiseman, “everyone marched to the same drummer.”
Then, consumers revolted. — marketplace.org
[Diller] had great respect for the Folk Art Museum, calling it a “bespoke” design tailored to the needs of the museum. She went through several scenarios on how to integrate the museum in the expanded footprint. [...]
Adapting the Folk Art Museum building, however, would basically compromise the building’s interior beyond recognition. [...]
The architects would have had to destroy the Folk Art Museum building in order to save it. — Architect Magazing
In what looks like the kiss of death for the #folkMoMA movement, Diller Scofidio + Renfro's design for MoMA's expansion will necessitate the destruction of the neighboring American Folk Art Museum, as proposed today in a MoMA press conference. The initial threat to the Folk Museum was made last...
In doing press for the film, Jonze has repeatedly credited New York architects Elizabeth Diller and Ricardo Scofidio, AIA, founding principals of Diller Scofidio + Renfro, with helping him devise the feel of his settings. Diller took time to chat with ARCHITECT about the film, as well as the uncanny qualities of the near-future and why she generally prefers murder stories to sci-fi. — architectmagazine.com
If you're in the Houston, Texas area and want to "add in" some well-in-advance weekend plans, Rice Design Alliance from Rice University will be hosting their 38th Annual Architectural Tour "Additionally" on March 29-30, 2014. — bustler.net
RDA is inviting its members and their guests for a weekend to visit eight historic houses originally built between 1885 to 1964 throughout Houston. Within the past 12 years, local architecture firms individually crafted modernized additions that complement each house's historic nature. Check out...
Texas has seen the future of the public library, and it looks a lot like an Apple Store [...].
Even the librarians imitate Apple’s dress code, wearing matching shirts and that standard-bearer of geek-chic, the hoodie. But this $2.3 million library might be most notable for what it does not have — any actual books.
That makes Bexar County’s BiblioTech the nation’s only bookless public library. — washingtonpost.com
[...] what if the design of a house allows it to grow and change in conjunction with the needs of its occupants? The UK’s Lifetime Homes Standards encourage precisely such a principle, setting out a list of guidelines that have been adopted into the building regulations. The focus is on design features that make the home flexible enough to meet whatever comes along in life: a teenager with a broken leg, a grandfather with a serious illness, or parents dealing with an unwieldy Bugaboo. — telegraph.co.uk
Our Europan 12 featured entry for today is "Sprouting City Blocks" by KATOxVictoria, a Copenhagen-based design office founded in 2011 by architects Hiroshi Kato and Victoria Diemer Bennetzen.
Designed for the Vesterbro district in the competition's Copenhagen site, KATOxVictoria's entry won the runner-up award in the latest Europan Denmark. — bustler.net
If you still remember our Out of Hand: Materializing the Postdigital book giveaway last month, we're finally announcing the five winners!Nick C. - New Orleans, LAChristopher A. - Chicago, ILMartin C. - Los Angeles, CAMark V. - Brooklyn, NYNate O. - Iowa City, IA Edited by Museum of Arts...
For a few years I’ve thought about how one might design a game where the architecture was the central character. I’m particularly fond of temples, palaces, mosques, monasteries and other buildings which combine exquisite artistry with a potential for exploration and mystery. The main problem was how to make an interactive experience out of this. — thefoxisblack.com
SUBMIT NEWS: submit in 60 seconds!