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Refik Anadol Studio has announced details of their Machine Hallucinations -Space: Metaverse NFT Collection, which is set to be auctioned by Sotheby’s Hong Kong. To create the NFTs, Anadol has minted a machine’s memories and dreams of space onto the blockchain, manifested through eight unique... View full entry
IKEA's research and design lab SPACE10 has teamed up with Bakken & Bæck and designer Tanita Klein to launch an open-source Bee Home. The offering is in response to the collaborative's recognition of the essentiality of bees for life on earth, which includes one third of all of the food we eat... View full entry
This post is brought to you by the Sam Fox School of Design & Visual Arts at Washington University in St. Louis an Archinect School Partner In architecture today, nothing is what it seems. Familiar outputs in the form of drawings, models, and photographs are now produced through sophisticated... View full entry
The digital world of video games has changed over time thanks to architects and their expertise in spatial design and designing 3D environments. Digital model building are skillsets architects use everyday, so who better to help design these digital worlds? For landscape architect David... View full entry
In Dübendorf, Switzerland the official opening of the world's first digitally planned and built residence now stands. Coined, the DFAB House, the project was developed by researchers from ETH Zurich in collaboration with industrial partners and the National Center of Competence in Research... View full entry
UNStudio's Ellipsicoon was designed by Ben Van Berkel and created as part of the Revolution Precrafted pavilion series, focusing on collectible structures whose wide variety of functions are designed to complement existing spaces. Ellipsicoon by UNStudio. Image: Revolution Precrafted. This space... View full entry
Move over Bureau Spectacular, Ball Nogues and LOC... robots are coming for your jobs. Botnik Studios created a hilarious (and somewhat believable) Coachella lineup using their artificial intelligence RNN algorithm to generate a list of band names and installation designers. Located at the... View full entry
Who would have thought that emoji would be revered within the same museum walls that display the paintings of Van Gogh and Picasso? [MoMA] recently added NTT DoCoMo's original set of 176 emoji to their permanent collection as a gift...In early December, MoMA will debut an installation detailing the evolution of emoji and “will present them in a new light (and no doubt inspire a few selfies)”, says Paul Galloway, MoMA Collection Specialist in the Department of Architecture and Design. — Bustler
Thanks to a licensing agreement between MoMA and NTT DoCoMo, the museum's permanent collection now includes the original 176 emoji that altered digital communication as we know it today. Read more on Bustler.More on Archinect:"Never Built New York" catalogues alternative visions of the CityShow... View full entry
This post is brought to you by Kennesaw State University. Architecture’s relationship to technology is as old as the primitive hut. Material and construction technologies have shaped design and detailing throughout history. But with the dawn of the information age came a new category of... View full entry
Todays, pavilions are an omnipresent type of building. Unburdened to a certain degree from constraints of conventional architectures, such as program or function, pavilion designs offer architects a reign of technological and formal possibilities. Architects are commissioned for designs, in which... View full entry
Frank Lloyd Wright, level designer? That’s what artist William Chyr was thinking, from the moment he crossed the threshold at the Robie House...It was a rare IRL architectural excursion, as Chyr has been immersed in building the digital levels of Manifold Garden, his first-person 3D exploration game in which you defy gravity in order to walk up walls, fall through windows, and launch yourself from one side to the other of an infinite stepwell, [while] solving increasingly difficult puzzles. — Curbed
Alexandra Lange interviews video game designer William Chyr on his upcoming game, “Manifold Garden”, which is due for a January 2017 release on PlayStation 4. “Chyr has slowly incorporated more architectural references,” Lange writes, ”stretching back through the centuries and including... View full entry
The first permanent publicly-viewable artwork by Refik Anadol, a media artist known for his immersive, site-specific light installations, was recently unveiled in San Francisco. Virtual Depictions: San Francisco, a series of "data sculptures" based on a publicly-available dataset, occupies a... View full entry
The AA Visiting School Greece program is getting ready for their Thessaloniki "Revelations" session, starting October 30 through November 9 at the Aristotle University of Thessaloniki. The collaborative workshop will investigate the urban fabric of the historic city of Thessaloniki through a... View full entry
The BlockWorks studio proves, yet again, that architects can use Minecraft as a design tool to produce rather magical results with impressive detail. The team of architects, designers, and animators envision mystical cubic worlds in response to what they refer to as "Briefs", which include... View full entry
What is iconic in architecture? It's a debate that will never be settled precisely because the definition of "icon" is perennially changing to reflect the culture from which it derives. An icon, after all, is not necessarily a classic, and this inherent tension is partly what fuels... View full entry