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In this extended short, City Beautiful takes on the old school classic SimCity from the perspective of a professional planner 20 years later. Along the way, City Beautiful provides pertinent observations of game play versus reality. — theurbanist.org
Urban Design Ph.D student Dave Amos circles back around to the game that sparked his passion as a kid playing computer games. An advocate for sustainable living and diverse cities, Amos plays through the old school SimCity game providing relevant insights learned over the years in his career. View full entry
Streetmix is an online tool that lets you play with street design, allowing you to widen sidewalks, add public transportation, move around bike lanes, and more. Created by a small team of fellows at Code for America, a non-profit dedicated to finding ways to apply modern technology practices to... View full entry
Architects know best, as they often claim. With conviction, they’re sure certain details will make a space more hospitable, more beautiful, more preferable, and more enjoyable...But an emerging field of research is now uncovering and quantifying our psychological response to buildings: cognitive architecture. The hope is that by better understanding through science what exactly it is people like or dislike about our built environment, designers can truly improve it. — Fast Co Design
What does it mean to see a building? As we approach a building, what is that calls our attention? The door? The entry? That corner detail that is doing something we have never seen before? Architect Ann Sussman and designer Janice M. Ward are two leading researchers studying how our brains see... View full entry
"Spark a blackout, fix a pipe, or clog the toilets. Test your building’s engineering when dinosaurs invade, lightning strikes, or the earth quakes. Find out what keeps skyscrapers standing tall and people happy in them all." So says the description of the newly launched Skyscrapers by Tinybop, a... View full entry
The complexities of designing at the scale of a city could take years to enumerate, but with Block'hood, a game where players design neighborhoods in various modes of complexity with over 80 pre-set blocks, it takes only minutes to start encountering these challenges first hand. Developed and... View full entry