"...to lay a foundation for the conservation of our "virtual architecture", the environments and places that make up the synthetic worlds of video games. More commonly referred to as "levels", "maps" or "worlds", these environments are the stage for players' experiences in video games. Unfortunately, little has been done to protect, catalogue and analyze these game spaces, " Read More
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all the starchitect designed game environs are going to be public enemy by some. many points for bob stern subdivision direct hit, for example.
most of the game env are awful crap. by just seeing it from the box illustrations at best buy stores.
interesting nevertheless. i am for game designers to hire real architects in their staff and have some height restrictions etc.
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