The Dual Degree in Architecture and Computer Science/Information Technology is a two-year curriculum with tightly integrated coursework, research and faculty. Upon completion of the curriculum, students will receive both a Master of Architecture III degree and a Master of Science in Computer Science or Information Technology.
The premise of the dual degree program is that design has become increasingly important to computer scientists and at the same time computation has become important to designers. This program is a unique curriculum that systematically combines the strength and insights of these disciplines.
↑ Ripple Wall- The Ripple wall installation, is composed of entirely friction components, exemplifying the use of digital tectonics made available through digital fabrication equipment.
As computing has matured as a discipline, it has expanded its focus to include the physical and virtual settings in which users interact with the machine. Specialties like human computer interaction, ubiquitous computing, gaming and visualization require an understanding not only of the logic of the machine, but also the logic of the user. Based on these concerns, the design thinking ability that is an integral part of design training is of interest as an alternative paradigm that may change the way that students think and operate.
↑ Twitter Truck Graphic- Data visualization in the program has focused upon the overlaying of GIS data with other social media.
Within architecture, there is a unique opportunity to develop students who will have the knowledge to lead the integration of the computer into architectural practice and research. As firms rely more and more on computation, those who know how to think, program and script will be able to change the way architects design and practice. We see the day fast approaching when the IT department at firms is not separate but rather is at the core of what architects do. Already, in advanced practices across the world, computing and design are intermingling.
↑ Primitive Parametric- One component of the Primitive Parametric Exhibition which was installed in the Fall of 2013, intending to analyze the use of the Biological Metaphor in Architectural design.
The curriculum integrates computer science/SIS students and architecture students working collaboratively on tasks that challenge both fields. Early in the curriculum, the cohorts with architecture background and those with computing background will be taking courses to provide basic competency in a new discipline.
Research within the program has focused upon the use of data visualization, digital fabrication, the use of advanced architectural composites, and cognitive analysis of computational design.
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