North London video game developer, Shedworks, have developed a specially commissioned film for our exhibition Disappear Here: On perspective and other kinds of space, in collaboration with Sam Jacob Studio. We spoke to Greg Kythreotis, co-founder of Shedworks, to find out more about how the video came about and the processes behind it. — RIBA
RIBA interviews Greg Kythreotis, co-founder of video game studio Shedworks; talking about his involvement in the current Disappear Here: On perspective and other kinds of space exhibition at the RIBA Architecture Gallery in London, the collaboration with Sam Jacob Studio, and potential overlaps between architecture and video games in respect of the 'perspective' theme.
"Whilst the history of perspective and architecture are incredibly intertwined," Kythreotis explains, "I also think that, by virtue of historically being rendered on a screen, video games also have an incredibly rich history of exploring perspective. Whether orthographic, more realistic renderings or complete distortions and warpings of perspective, I would love to see the overlaps between mediums be explored in even more depth."
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