LHB has become one of the nation’s first design firms to incorporate virtual reality, or VR, across the sweep of its in-house teams [...]
“With VR, you can inhabit the space in full scale...You get a far more physical sense of what that space is going to be.” [...]
Virtual reality also has potential to be “the great equalizer,” LHB’s Fischer noted. A middle-school maintenance worker can put on a VR headset and notice design flaws that might go unnoticed by project managers.
— startribune.com
More from the VR-desk:
2 Comments
Dan Stine, LHB Architect: “You have periodic meetings, but when we update the design, they can go to their website and get the latest version. It becomes a single source of truth. That’s the beauty of this.”
Is there a danger in the client seeing TOO MUCH of the project before it's built? If they don't like a handrail detail or light fixture or something, won't this VR give them a stronger ability to refuse it and make you do what THEY want?
As if reality is only in the realm of sight. The other senses are always ignored!
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