Im desperate right now and I cant seem to find the exact stuff im looking for on the internet, but i do know that there is a service area, parts area and a showroom and office area . I just don't know what spaces are inside those areas please help .
I worked at a car dealership during my undergrad and partly during arch school. You quickly learn a lot about what works and what doesn't when you have to work in a space with a specific program.
storage and cleanliness are always big challenges.
Im desperate right now and I cant seem to find the exact stuff im looking for on the internet, but i do know that there is a service area, parts area and a showroom and office area . I just don't know what spaces are inside those areas please help .
I've designed a ton of these.
Service: Bays, tech area, break areas, detail bays, alignment racks, oil room, compressor room. Also related is service check-in; service advisors, client billing, vehicle drop off / pick-up (under cover, not outside). Waiting area & lounge (proximity to showroom and view of service bays). Lots of times, there are displays here to or accessory cars (bike racks, wheels, etc. they want to sell you).
Parts: Large and small parts bins, tool room, parts manager, retail part counter, cashier, access to both service and client waiting.
Showroom; Easy enough. Sales are typically on the floor, but need back of house bullpen to make calls, store brochures, etc.
Office; Financial director, billing, controller, internet sales, general manager. Conference room, training room, bathrooms, etc. Don't mix with the grease monkeys or public bathrooms either.
Site has a ton of stuff too. Vehicle wash bays, oil distribution, tire storage, dumpsters, and a boatload of vehicle storage.
Dealerships are so old school. Use the Internet, just like Elon Musk. Self driving cars. Self fixing cars. Cars that pay for themselves with your credit card .
Yeah, Tesla has an interesting model and is fighting in certain areas to sell from what I've heard as most regions have strict dealership/franchise laws. North America is a bit weird in which most dealerships are individually run and not by the manufacturer of the product itself.
I've only bought one car myself and through a dealership friend which made the process easy. But for the most part shopping for cars is a horrible experience full of smoke and mirrors. The question would be, do you want to improve the experience for the buyer or the seller? Much like a prison, who ultimately will benefit from the design?
How does one design an automobile dealer center?
Im desperate right now and I cant seem to find the exact stuff im looking for on the internet, but i do know that there is a service area, parts area and a showroom and office area . I just don't know what spaces are inside those areas please help .
Student?
Go to a dealership and ask.
Architect?
Bit off more than you can chew. Go to a dealership and ask.
I hope this is a half-ass attempt at a student project because if not... there is a client out there who's going to be pissing away money shortly.
Oooooh, is that what we do?
with floor tiles and big windows to see the cars from outside.
lots of alpolic panels...
I guess you have to buy a car then. They offer free self-guided tours that last for hours if you do.
I worked at a car dealership during my undergrad and partly during arch school. You quickly learn a lot about what works and what doesn't when you have to work in a space with a specific program.
storage and cleanliness are always big challenges.
design should look like a car
Yes, much like a giant bird to sell bird related products.
make sure you have room for an inflatable gorilla or duck
http://jalopnik.com/giant-duck-terrorizes-humanity-we-must-hide-from-the-d-1787139924
randy s donuts car dealership
The doughnut easily becomes a tire.
Im desperate right now and I cant seem to find the exact stuff im looking for on the internet, but i do know that there is a service area, parts area and a showroom and office area . I just don't know what spaces are inside those areas please help .
I've designed a ton of these.
Service: Bays, tech area, break areas, detail bays, alignment racks, oil room, compressor room. Also related is service check-in; service advisors, client billing, vehicle drop off / pick-up (under cover, not outside). Waiting area & lounge (proximity to showroom and view of service bays). Lots of times, there are displays here to or accessory cars (bike racks, wheels, etc. they want to sell you).
Parts: Large and small parts bins, tool room, parts manager, retail part counter, cashier, access to both service and client waiting.
Showroom; Easy enough. Sales are typically on the floor, but need back of house bullpen to make calls, store brochures, etc.
Office; Financial director, billing, controller, internet sales, general manager. Conference room, training room, bathrooms, etc. Don't mix with the grease monkeys or public bathrooms either.
Site has a ton of stuff too. Vehicle wash bays, oil distribution, tire storage, dumpsters, and a boatload of vehicle storage.
Yeah, Tesla has an interesting model and is fighting in certain areas to sell from what I've heard as most regions have strict dealership/franchise laws. North America is a bit weird in which most dealerships are individually run and not by the manufacturer of the product itself.
I've only bought one car myself and through a dealership friend which made the process easy. But for the most part shopping for cars is a horrible experience full of smoke and mirrors. The question would be, do you want to improve the experience for the buyer or the seller? Much like a prison, who ultimately will benefit from the design?
Time- Saver Standards for Building Types
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