Hangzhou, CN
LYCS Architecture designed the integrated interior decoration and soft furnishings for the headquarters of S-GAME. Located in the Zhongguancun China Electronics Building in Haidian, Beijing, the project spans approximately 1,500 square meters. Ethereal curves of mysterious light pierce through the night, drawing attention like a sublime entrance floating in mid-air. S-GAME is one of China's top mobile game and original IP content developers. Its "Phantom Blade" series has successfully launched three generations of mobile games. In May 2023, the company's 3A single-player ARPG "Phantom Blade: Zero" was revealed at a Sony conference, attracting global attention from players.
The office space is an external manifestation of the company's corporate culture. How to satisfy the functions of office space and interpret S-GAME's understanding of games? What kind of office space do the dream builders in the gaming world need?
Phantom Ring
The world of "Phantom Blade" is known as the "Shadow Realm," a half-space world based on traditional martial arts and featuring steampunk elements. It's as familiar as ancient Chinese martial arts legends, yet feels strange after dynasties and locations have disappeared. This world seems to be struck by twisted energy, filled with gloom, contrast, and mystery...
The design team decided to materialize the dream world woven by the dream builders, utilizing the concept of "phantom rings" to impact the physical world with this energy, creating an immersive office space with a reality-twisting force field.
Dark Aesthetics
Black, the result of absorbing all colors in the visible spectrum, is the main color of the shadow realm. The design unfolds with black as the base color. Floors, walls, tables, and chairs in varying shades and mediums of black enrich the space with texture and depth, making it seem infinitely extended, as if stepping into the game world, the world of shadows.
The president's office, located at the end of the office, is composed of pure white, silver carpets, silver tables and chairs, and a silver metallic roof, along with free curves extending from the ground throughout the space. In pursuit of the ultimate space, the simplicity and power of furniture are the basis for product selection, such as Calligaris desks and Roche Bobois chairs. We strive for consistency in all details, ultimately integrating them into a space where reality seems twisted.
Between Virtual and Reality
Pillars wrapped in energy bodies appear extraordinary, capturing the moment when the energy field invades and freezes.
Under the energy canopy, social spaces like meeting rooms, reception areas, negotiation zones, and water bars are naturally segmented. Meeting rooms feature custom black gradient glass partitions with dot arrangements, creating a gradient effect similar to mini worlds inside glass bubbles.
The water bar, as the core area of the office, is the civic square of the office space. Large steps, Vondom bar stools, metallic bar counters, and tables and chairs of different heights create a relaxed and free atmosphere.
The entrance to the office area is the most "dangerous" part of the entire area. Designers use mirrors and light strips to infinitely reflect light, creating a visual effect of the space infinitely extending downwards, sparking the imagination to break the rules.
Immersive Office
The influence of another world is not limited to space. All elements within the space are disturbed. Tables, chairs, door handles, and even pen holders have turned into strange shapes. The two metal chairs at the company entrance, weighing 300-400 pounds, have backrests, armrests, and legs connected in one piece, with wave-like curves seemingly in an infinite loop. Pen holders resemble melting metal flowing on the table. Small meeting room chairs from Roche Bobois. The AVA chair's smooth, arc-shaped design and transparent material perfectly match the space's temperament, creating a sense of disappearance. The S-shaped door handle of the president's office evolved from the S-Game logo, also hinting at S-Game's founder, SoulframEE.
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LYCS Architecture为S-GAME的办公总部设计了一体化的室内装饰和软装。该项目位于北京海淀中关村中国电子大厦,总面积约1500平方米。空灵曲线的神秘光芒穿透夜色,如同半空中的超凡脱俗的入口一样引人注目。S-GAME是中国顶尖的手机游戏及原创IP内容开发商之一。旗下《幻刃》系列已成功推出三代手游。2023年5月,该公司正在开发的3A级单机ARPG《幻刃·零》在索尼发布会上一经曝光,就受到了全球玩家的关注。
办公空间是公司企业文化的外在体现。如何满足办公空间的功能,诠释S-GAME对游戏的理解?游戏界的造梦者需要什么样的办公空间?
幻影戒指
《幻影之刃》发生的世界被称为“影界”,一个以传统武术为基础、以蒸汽朋克内容为特色的半太空世界。它就像中国古代武侠传说一样耳熟能详,但在朝代和地点消失后又充满了陌生感。这个世界仿佛被扭曲的能量冲击着,充满了阴森、反差、神秘……
设计团队决定将造梦者编织的梦想世界实体化,利用“幻影环”的概念,用这种能量冲击物理世界,创造出一个具有扭曲现实力场的沉浸式办公空间。
黑暗美学
黑色是吸收可见光谱中所有颜色的结果,是阴影领域的主色。设计以黑色为底色展开。黑色的地板、黑色的墙壁、黑色的桌椅……黑色的深浅不同、媒介不同,赋予空间丰富的质感和层次感,空间感仿佛无限延伸,仿佛步入了游戏世界。影子世界。
总裁办公室位于办公室的尽头,由纯白色、银色地毯、银色桌椅、银色金属屋顶以及从地面延伸至整个空间的自由曲线组成。为了追求极致的空间,家具的简洁与力量被作为产品选择的基础,如calligaris书桌、Roche bobis椅子等。我们力求所有细节的一致性,最终将它们融合成一个仿佛现实在这里被扭曲的终极空间。
虚拟与现实之间
被能量体包裹的柱子显得超凡脱俗,捕捉到了能量场被侵入、冻结的瞬间。
在能量体天篷之下,会议室、接待处、洽谈区、水吧等社交空间被自然分隔。会议室采用定制的黑色渐变玻璃隔断,带有圆点排列,营造出类似于玻璃泡中的迷你世界的渐变效果。
水吧作为办公室的核心区域,是办公空间的市民广场。大台阶、vondom的吧椅、金属吧台、不同高度的桌椅营造出轻松、自由的氛围。
办公区入口处是整个区域最“危险”的地方。设计师通过镜子和灯带将光线无限反射,营造出空间无限向下延伸的视觉效果,激发打破规则的想象力。
沉浸式办公室
异世界的影响不仅仅在空间上。空间中的所有元素都被扰乱了。桌子、椅子、门把手,甚至笔架都变成了奇怪的形状。公司入口处的两把重达300-400磅的金属椅子,靠背、扶手和腿连为一体,波浪形的曲线仿佛无限循环。笔架就像融化的金属在桌面上流动。小会议室的椅子来自Roche bobois。AVA椅子流畅的弧形造型和透明材质带来的消失感与空间气质完美契合。总裁办公室的S形门把手由S-Game的标志演变而来,同时也暗指S-Game的创始人SoulframEE。
Status: Built
Location: 北京