Los Angeles, CA
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Tom Wiscombe Architecture is a full service architecture studio with a specialty in cultural and entertainment projects and international practice in general. Tom Wiscombe, AIA, has twenty years’ experience in the field, with projects ranging from museums, to multiplex cinemas, to brand centers, to sports arenas, in a broad spectrum of countries including Germany, France, China, and the U.S. He has led many projects from competition to completion, overseeing large teams of architects, engineers, and consultants.
The office is committed to building and leading expert international teams in different cultural settings in order to deliver the highest quality projects. We also bring to the table leadership in the latest building technology, energy efficiency, and digital craft. While we are primarily known for our iconic design work, our office is also committed to research into new materials and new methods of construction for the future.
Our architecture is based on creating mystery and spatial tension between elements such as building masses, interior spaces, surface articulation, and ground. We refer to this as the architecture of a flat ontology, where architecture is pulled apart into discrete parts so that it can be put back together again in unexpected ways. In this way, architecture becomes a set of interactive whole objects rather than a classical part-to-whole unity.
We base our projects on what we call models, or three-dimensional diagrams which have both formal and organizational potential. Models we are currently investigating are objects within objects, implied outer shells, and supercomponents, all of which use combinations of strong figures and elastic enclosures to produce exhilarating formal effects and interstitial spaces.
Ground in our work is treated as architecture, not landscape. Our architecture does not fuse with or otherwise disappear into ground, but rather remains discrete from it, using strategies such as hovering, nesting, or deferring landing via a 'ground object'.
Finally, our work attempts to move beyond generalizing building skin logics such as panelization towards specific figuration. Like tattoos on the body, figuration on building skins can simultaneously interact with underlying form, but also deviate from it, creating unexpected scale effects and links between architectural objects.