I’m a 15 year old who has been thinking about architecture for so long. I design loads of models on games and really get stuck in and won’t come off until I am satisfied with what I have done. I was wondering if it would be the best career option for me as I am quite money motivated but I want to earn while I’m quite young and don’t like the idea of going to uni and doing a 7 year degree. I’m really creative but I don’t get maths or physics at all I just don’t click with it so I have the creativity but not the logic so once again I don’t know if this is the best career for me. I want to make massive houses and hotels and hate the idea of doing like house extensions. So basically I want a career that is financially rewarding and a high degree of satisfaction. Any suggestions would be helpful.
Physics are important and you'll need an above average understanding of math... Not "clicking" with either is not something to be proud of nor is it an excuse. Clean-up your act and take evening/summer courses to catch up. Too many kids just give up because #mathshard. Seriously, you'll thank me one day.
Anyways, ignoring the above digression, understanding space via 3D modeling is a good thing and following through with architecture will certainly allow you to push that interest. The rest of your post is utter teenage lazy jive. Depending on your country and licensing rules (I'm assuming 'Merican), you'll require either a B.Arch (5years) or an accredited Masters (Bachelors + 2-3years) followed by several years of internship prior to even writing your exams. Consider that path vs your "I want to design famous hotel" line above. Perspective here is important and you don't just get to jump into that level simply because you hate the idea of house additions.
Since you don't understand math, I'll assume you're expecting 6-figure salaries and google office type workspace. That won't happen, ever, and it takes a fair amount of effort (and experience) before you get to a place where someone will hand you a project to design and double that until you start making some money.
Feb 11, 19 12:14 pm ·
·
Steeplechase
We don’t say “maths” here. But this is good advice. Design is much more than you likely appreciate.
I need help.
I’m a 15 year old who has been thinking about architecture for so long. I design loads of models on games and really get stuck in and won’t come off until I am satisfied with what I have done. I was wondering if it would be the best career option for me as I am quite money motivated but I want to earn while I’m quite young and don’t like the idea of going to uni and doing a 7 year degree. I’m really creative but I don’t get maths or physics at all I just don’t click with it so I have the creativity but not the logic so once again I don’t know if this is the best career for me. I want to make massive houses and hotels and hate the idea of doing like house extensions. So basically I want a career that is financially rewarding and a high degree of satisfaction. Any suggestions would be helpful.
Many thanks, Georgie.
Physics are important and you'll need an above average understanding of math... Not "clicking" with either is not something to be proud of nor is it an excuse. Clean-up your act and take evening/summer courses to catch up. Too many kids just give up because #mathshard. Seriously, you'll thank me one day.
Anyways, ignoring the above digression, understanding space via 3D modeling is a good thing and following through with architecture will certainly allow you to push that interest. The rest of your post is utter teenage lazy jive. Depending on your country and licensing rules (I'm assuming 'Merican), you'll require either a B.Arch (5years) or an accredited Masters (Bachelors + 2-3years) followed by several years of internship prior to even writing your exams. Consider that path vs your "I want to design famous hotel" line above. Perspective here is important and you don't just get to jump into that level simply because you hate the idea of house additions.
Since you don't understand math, I'll assume you're expecting 6-figure salaries and google office type workspace. That won't happen, ever, and it takes a fair amount of effort (and experience) before you get to a place where someone will hand you a project to design and double that until you start making some money.
We don’t say “maths” here. But this is good advice. Design is much more than you likely appreciate.
If you are money motivated you need to be a bankster, shyster, arms merchant, drug dealer, etc.
how do i transition from architect to arms dealer?
No licensure required to become a Minecraft architect :)
Xddd
How about doing all the 3d modeling for video games/movies? Theres money in those industries...
Step 1. Ignore anything posted by JawkneeMusic
note, Jawknee has no concept of what is required. He’s just a disillusioned child with a twitter account.
And apparently skipped remedial English class as well.
That's not the only thing he skipped.
>financially rewarding
>a high degree of satisfaction
>being an architect
Pick one
stick to games if you are interested in money
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