Carl Burdick

Carl Burdick

Los Angeles, CA, US

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I am an interdisciplinary designer and technologist based in Los Angeles. I have a background in architecture, industrial design, and new media art. My research focuses on the creative intersections of technology, globalization, urbanism and ecology. It has has included interactive public art, consumer products, robotic installations, architectural designs and proposals for large urban interventions.



Ball-Nogues Studio, Los Angeles, CA, US, Senior Project Manager

Jan 2019 - current

Various, Los Angeles, Freelance Designer

I provide design, Project Management, Graphic/Presentation, and Technical Consulting Support for various clients in the design industry. Projects have ranged from furniture systems, consumer products, commercial interiors, art installations, to graphic and visualization work. I have also collaborated on several competitions and speculative proposals.

Nov 2008 - current

Arktura LLC, Los Angeles, CA, US, Project Manager

I worked as a designer and project manager involved in the development and production of sophisticated custom architectural scale projects including graphic wall systems, custom lighting, public art, and sculptural ceiling systems for major corporate clients.

Dec 2015 - Jan 2019

Ripbang Studios, a Division of NELSON, Los Angeles, CA, US, Technical Designer

I worked with major sports and office facilities around the country to develop stadium master-plans, fan experiences, branding, architecture, and premium amenities. Working with a team of interior architects, branding experts, and graphic designers, the projects include everything from interiors and way-finding systems, to interactive public art on stadium and campus grounds, along with web based branding and wayfinding systems.
Our clients have included several fortune 500 companies, as well as NFL, MLB, NHL and MBA teams.

Sep 2013 - Dec 2015

Mash Studios, Inc., Los Angeles, Senior Design Consultant

Designer, Project Manager, and technical consultant responsible for designing and producing creative commercial interiors, branded spaces, and high end contract furniture.

Dec 2011 - Apr 2013

Electroland, Designer

Design, 3d visualization, technical research, fabrication and project management for interactive experiences in the public art and entertainment space. Projects range from interactive display systems, to public sculpture, to interior and exterior interactive lighting installations across the United States and Canada.

Mar 2010 - Nov 2011

Corsini Stark Architects, Los Angeles, CA, US, Intern Architect

Design, 3d Visualization and Project management, Permetting, and project documentation for creative restaurants, commercial interiors, and high end modern residential projects.

Sep 2007 - Nov 2008

Watts Architecture & Engineering, Buffalo, NY, US, Intern Architect

Worked on School Designs for the Buffalo public Schools Renovation Plan

May 2007 - Aug 2007

Instituto de Monteverde, Monteverde, CR, Volunteer Architect

Worked with community groups in rural Costa Rican villages on architectural design, planning, and community development projects. Projects included: Santa Elena Public Library Design, Monteverde Reserve Researchers Lodge, Development strategies for the Santa Elena City Center, Storm water management plan for Los Llanos City Center, A regional community center and day care.

May 2006 - Aug 2006

Boston Valley Terra Cotta, Orchard Park, NY, US, Product Designer

Developed components for a terra cotta ventilated rain screen facade system which has been used on major buildings around the world. Also tasked with developing promotional materials, 3d renderings and assembly animations for the product line.

Apr 2005 - May 2006


University at Buffalo, MArch, Masters of Architecture

MArch with a concentration in new media art and physical computing.

Aug 2005 - Jun 2007

University at Buffalo, Bachelors, Bachelors of Science in Architecture

Aug 2000 - Sep 2004

Areas of Specialization