This project was designed mainly using Digital Project software.
The aim of our project is to achieve a fixed degree of manipulation of surfaces based on the driving factor of oculi, to control the movement of light, air and circulation. The surfaces are defined by a network of points at 8 levels, one at each half-step between floors for greater control. The points, and then the surfaces, react to the location of oculi in both plan and section, adapting and splitting. While the surfaces split planometrically to allow the movement of people, light and air, adapting to programmatic and performative needs, they react in section relative to the diameter of driving oculi. Large diameters precipitate a greater change in the z-axis of points driving the plane, while smaller cause less. As the surfaces adapt in section, spaces are divided, courtyards are introduced, and light and air are modulated into the spaces. These relationships should work at a large range of scales. While the overall geometry of the building, as defined by its wireframe, reacts to large-scale oculi that define major programmatic and performative openings and divisions, the scale of the surface division will be subdivided, and smaller perforations will occur. These openings of a smaller scale, too, will affect the surface sectionally. Networks of ‘stalactite-like protrusions will define interior space. These, too, will serve to divide program and facilitate performative needs of the building. Acoustically, these protrusions will serve as buffers and to improve sound quality.
Basic Requirements and Programmatic Elements:
100,000 square feet
Status: School Project