My award winning Thesis, Lost in Immersion - Vulnerability and Interaction in a Multisensory Maze, proposes the design of a three story interactive maze combined with a commercial garden bar atrium. The design takes cues from chaos theory, simply-connected fractals, and musical movements. A variety of spatial conditions are fully rendered to illustrate both the individual experience and group interaction on a large-scale architectural form.
The research from my Thesis study and experiments suggests that these spatial conditions may promote positive interaction with the physical environment and the people within it. This is partially due to hippocampus stimulation and the release of oxytocin.
Status: School Project
My Role: Research and Design