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If we want to know how to make a better city, the place to start is at ground level, using observation and measurement ... to build a psychologically grounded view of the relationship between the physical design of a city and what happens there. [...]
How do we develop an experimental science of urban design? In the research laboratory for immersive virtual environments (Relive) at the University of Waterloo, we have turned to simulation methods to help build such a science.
— theguardian.com