“I set about programming algorithms to generate an imaginary city...One that I could populate with buildings and structures without having to draw or 3-D model.”
[Daniel] Brown begins by plugging random numbers into the program, which uses fractal mathematics to create unique shapes that resemble a 3-D graph. He spends several hours “exploring” the terrain until he finds an interesting form. Brown isolates the shape, and tweaks it until he arrives at something he likes.
— wired.com
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