Marques Fallejo

Marques Fallejo

Los Angeles, CA, US

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I am currently an Entertainment Designer designing projects ranging from stage designs to themed attractions for major theme park companies.

My interest in architecture dates back when I was younger dreaming about designing roller coasters. The roller coaster designing in video games generated an interest in architecture in high school. A full circle moment was when I graduated from Woodbury University’s School of Architecture in 2012, and began working in the theme park world.

So far I've had the opportunity to work with many great teams from all over and with some of the top companies in the industry. It's been an exciting journey to work on projects that bring people joy and entertainment.


Silent House Group, Burbank, CA, US, 3D Visualizer in Design Development

3D modeling concepts from sketches or reference images to be developed for renderings and drawings.

Feb 2021 - current

Studio Z, Van Nuys, CA, US, Senior Show Set Designer

As a Show Set Designer I am a creative problem solver working with Creative Directors and Production Designers to realize the visions of clients.

• 3D modeling at various stages of a project:
- From Blue Sky concept sketches, to Design Development & mock ups.
• Provide multiple creative solutions for project development.
- Through 3D modeling, animatics, diagrams, and renderings.
• Produce 3D and 2D renderings / illustrations with various forms of media.
• Produce drawing packages at all stages of a project.
- Concept designs and SD/DD phases to mock ups and production sets.
• Participate in design reviews to coordinate with project team.
• Apply knowledge of architectural design, safety & maintenance, production and mechanical design to push project development forward.
• Coordinate models with BIM software:
-With Rhino and SketchUp, or Revit and Navisworks
• Installation and strike of set designs for theatrical events.
• Training new designers and managing teams to produce drawing packages.

Jan 2014 - Apr 2020

Brock Larsen Design, Burbank, Junior Show Set Designer

As a Junior Designer I worked with the Principal and Senior Designers to produce 3D models and drawings for the clients.

• Produced Concept and Schematic Design drawing packages.
• 3D modeled from concept sketches and artistic drawings for drawing packages.
• Illustrated and rendered plans, elevations, and POVs.

Jul 2012 - Jan 2014

Woodbury University, Burbank, CA, US, Teacher's Assistant

• Helping the teacher progress the student's abilities with computer software and develop a graphical aesthetic eye for representing their work.

Aug 2009 - Jun 2011

B+U Architects, Hollywood, CA, US, Exhibition Set Up Member

• Assist with painting gallery space, model making and restoration.
• Set up exhibition space

Oct 2010 - Oct 2010

Planet Funk, Sherman Oaks, CA, US, Merchandising Director

• Merchandising the flagship store to be recognized as a monthly company standard.
• Teaching store managers and assistant managers how to merchandise windows, floor displays, and wall spaces.
• Attend various Los Angeles stores for help with sales, floor coverage, reorganizing retail floor to better the customer service and experience.

Dec 2007 - Sep 2008


Gnomon School of Visual Effects, Hollywood, CA, US, Individual Courses

- Introduction to Maya and VRay Rendering
- Digital Painting 1

Jan 2021 - current

Woodbury University, Burbank, CA, US, BArch, Architecture

Aug 2008 - May 2012


Julius Shulman Emerging Talent Design Charrette, Honorable Mention


Best Representation of Degree Project Process, Nomination


Areas of Specialization