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Maya vs Max workflows for Architecture

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Lately I have been learning Maya (but just completed some intense MAX usage last studio)

I am trying to understand what software to really focus on now , after Rhino of course. I assumed Maya was the next step, but I just don't get how a good Architectural Scale workflow works yet. All the tutorials are for modeling objects. I have had a much better time with Max.

Does anyone have good insight on Maya and workflows for buildings? Images and links would be awesome!

 
Jul 23, 09 10:01 pm

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