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V-ray for Rhino 3.0

I am trying to render a simple box (polisurface not mesh) in rhino using V-ray, but for some reason when the scale of the box is "small" the rendering shows black spots at random places, the box is only composed of 4 surfaces so there shouldnt be a reason why this would hapen. When I increase the scale of the box like 400% then the rendering come clean.
Does anybody know why that would happen? does V-ray has a setting that changes the scale of the grain or something like that? any help welcomed.

 
Nov 28, 07 1:33 pm
FOG Lite

a better place to ask
Nov 28, 07 2:37 pm  · 
 · 
odD+ Architects

thanks

Nov 28, 07 3:12 pm  · 
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