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recycling someone else's "model"

cockroachvomit

i recently found online an old, rather primitive 3d model of the urban context that surrounded an old project that i am now polishing up for my portfolio. i never used this 3d model when i first did my project, but it is proving very useful today, mostly for the surveying it has done for me. i am planning to base my own render within a modified version of this space. the context looks completely different after touching up, and the building that i have designed is completely original. should the original model-makers still be credited in my portfolio? basically all they have saved me is the trouble of measuring and building the surrounding context myself. any advice from someone who has come across this before would be much appreciated. thanks.

 
Aug 22, 07 2:53 am
Misen

I would credit the original model-maker... though I have a feeling everyone else will tell you it doesn't matter.

Aug 22, 07 2:58 am  · 
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garpike

It probably doesn't matter. It's a model of the existing site - no intellectual property, unless they redesigned your city or added a parade with floats of his/her design or or or.

Was it made freely available? Or did you steal it from their computer or public drive at school?

Aug 23, 07 8:12 pm  · 
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binary

i know a guy that took part of a physical model of another students and used it for his roof for his design.... he got called out on it......nnnzzott

Aug 23, 07 8:29 pm  · 
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beefeaters

just use it, you dont have to credit anyone... just render it differently... you dont credit the city when you use CAD plans from them... same thing with the 3d model.

Aug 23, 07 11:06 pm  · 
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coedname-X

Why not? Giving a credit when it's due, always make you look better.

Aug 23, 07 11:21 pm  · 
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garpike

I'd like to thank Sharpie for the pens, Adobe for the software, my parents for encourage me to draw.

If it helps you sleep, sure give credit, but when I think of studios where the topo model was shared by the whole studio, I didn't feel obligated to give credit to those wielding the blades and glue.

Aug 24, 07 12:05 am  · 
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the title got my hopes up that this would be a much more interesting question. just for fun, i used to pick up thrown away models (physical, not digital) and use them as the starting point for a design of something - sort of riffing off of what someone else had already done, but with no context, no knowledge of how they made their decisions. fun exercise.

i'd like to run a studio project someday in which, after everyone works on their models for a while i declare a 'switch!' and everybody trades. you gotta work with what you're given.

Aug 24, 07 7:08 am  · 
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postal

do i hear "educational archinect retreat studio taught by steven ward?"

Aug 24, 07 8:33 am  · 
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binary

legends and trades project...in '94..... basically had a freshman year project where we had to perform one "tactic" on the form and document it and then trade off........ got sort of cool.... but the hacks really messed it up...

Aug 24, 07 8:36 am  · 
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el jeffe

there is no progress without plagiarism.

Aug 24, 07 10:58 am  · 
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