thanks for the link. i am able to input and get an output using qhull, but i am unlear about how the output is translated into rhino. do i need to translate the output into coordinate points?
plus i get a syntax error around line 155. do you have any suggestions?
I not sure what you mean. The script imports the voronoi data from qhull and translates that into surfaces. If you don't see any geometry then your qhull output.txt file is not right.
A few of us here at Berkeley have written a script that will process data exported to Excel from qHull into Rhino and will create polylines through the exported points. It still needs a small script to planar trim each polyline, but it's not too hard to execute that manually. if you want it, let me know.
i was wondering how i'd input the script for the voronoi model.
I'm downloading the programme from the net...will take me some time to get it. I'm going to use the voronoi method to generate a "skin" for my highrise that also doubles as an external structural membrane...but i dunno how to go forward with this idea. All i can come up on the net is the end result..i'd like to give it a try :)
i was wondering how i'd input the script for the voronoi model.
I'm downloading the programme from the net...will take me some time to get it. I'm going to use the voronoi method to generate a "skin" for my highrise that also doubles as an external structural membrane...but i dunno how to go forward with this idea. All i can come up on the net is the end result..i'd like to give it a try :)
can you guys please help out
Thanks for your time
sorry for the wall of text
Oct 11, 10 2:52 pm ·
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3d voronoi (qhull to rhino/maya interface)
does anyone have a script that will interface qhull with rhino or maya to create 3d voronoi solids?
if you can share, that would awesome.
thanks.
3D Voronoi Rhinoscript:
[url=http://www.sevensixfive.net/
gabes_voronoi_script.rvb]link[/url]
this wasn't written by me, it was created by Gabe Smedresman, but he's given me permission to pass it on, feel free to do likewise, with credit.
let's try that link again:
link
765, if this works, you are my hero...and i will def give props where props are due.
it works!
much thanks.
yup.
More on Voronoi tessalation from Minifie Nixon here and here in their VCA Centre for Ideas.
I was not aware of that project, thanks diabase.
andrew,
thanks for the link. i am able to input and get an output using qhull, but i am unlear about how the output is translated into rhino. do i need to translate the output into coordinate points?
plus i get a syntax error around line 155. do you have any suggestions?
sevensixfive, did you take the file off your server? I can't download it.
oops - now it's up. thanks!
this guy also has some interesting scripts, dotNET programs:
reconstructivism
McNeel's own wiki has some insanely great new plug-ins for the V4 beta.
McNeel Wiki
Im gonna piggyback here and ask
is there any program that does it for maya?
dot,
I not sure what you mean. The script imports the voronoi data from qhull and translates that into surfaces. If you don't see any geometry then your qhull output.txt file is not right.
I should mention too, that rhinoscript was written for a class taught by Andrew and Michael Weinstock at YSOA. Hi Andrew.
A few of us here at Berkeley have written a script that will process data exported to Excel from qHull into Rhino and will create polylines through the exported points. It still needs a small script to planar trim each polyline, but it's not too hard to execute that manually. if you want it, let me know.
hey there :)
i was wondering how i'd input the script for the voronoi model.
I'm downloading the programme from the net...will take me some time to get it. I'm going to use the voronoi method to generate a "skin" for my highrise that also doubles as an external structural membrane...but i dunno how to go forward with this idea. All i can come up on the net is the end result..i'd like to give it a try :)
can you guys please help out
Thanks for your time
sorry for the wall of text
hey there :)
i was wondering how i'd input the script for the voronoi model.
I'm downloading the programme from the net...will take me some time to get it. I'm going to use the voronoi method to generate a "skin" for my highrise that also doubles as an external structural membrane...but i dunno how to go forward with this idea. All i can come up on the net is the end result..i'd like to give it a try :)
can you guys please help out
Thanks for your time
sorry for the wall of text
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