As far as I know, most sections are not quick and easy. You usually have to cut them, then cap or fill edges, do a lot of Photoshop etc. Max does have camera clipping planes which are sweet. It renders as though the geometry was there, but cuts like a section.
How do you do an "infinite" cut with scalpelmax? sort of like the built in slice tool that goes through everything. I have tried applying the scalpelmax modifier to a bunch of objects at the same time, that works until you move an object then its cut is moved with it and it doesnt work and readjusting it is a pain.
I seem to recall that there used to be a world class modifier version that did what i am talking about but i cant find it.
It is not the software it is the user. Sketchup is extremely easy to learn. Then you can export the model as a 2d cad file and change lines weights if you need a 2d drawing.
You can use a Viz or Max which have a slice modifier, which is better than just a clip plane. You can choose which objects to slice and essentially have an exposed structure (wireframe) and then slice the skin.
Nov 5, 05 4:56 pm ·
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Good Lookin 2d/3d
Can somebody tell me what software to use to create good looking 2d/3d sections and images?Kinda like the ones zaha does!!
As far as I know, most sections are not quick and easy. You usually have to cut them, then cap or fill edges, do a lot of Photoshop etc. Max does have camera clipping planes which are sweet. It renders as though the geometry was there, but cuts like a section.
Scalpel for 3ds is nice... it's made by cebas
Tanx
I use Rhino for some stuff and export to cinema 4d or max, but i'll try it on!
John, i've searched a lot for scalpelmax, but is a hard to find crack.Do u have any idea where i could get it...(free has possible)!
Ummmmmmmm I got mine off of eMule... But my internet is down at home and they moniter bandwidth at work... so, I guess you'll have to wait.
Ok man tanx one more time!
I'll try eMule, if i can at home.
Guys
How do you do an "infinite" cut with scalpelmax? sort of like the built in slice tool that goes through everything. I have tried applying the scalpelmax modifier to a bunch of objects at the same time, that works until you move an object then its cut is moved with it and it doesnt work and readjusting it is a pain.
I seem to recall that there used to be a world class modifier version that did what i am talking about but i cant find it.
any ideas?
noone? ahh
sketch up?
ot quite Zaha though...
bots is that a project of yours?
I thought that was per....
It is not the software it is the user. Sketchup is extremely easy to learn. Then you can export the model as a 2d cad file and change lines weights if you need a 2d drawing.
You can use a Viz or Max which have a slice modifier, which is better than just a clip plane. You can choose which objects to slice and essentially have an exposed structure (wireframe) and then slice the skin.
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