There are thousands online, some great, some so so. What do you want to learn? I'd start with a book like Ted Boardman's. It will show you architectural stuff and guide you through the basics. He's also got a site with free video tutorials.
www.3dpalace.com has a ton of free videos, too. Just look around and follow through - finis the tutorials you start.
thanks for the help guys.
Well I have done Scott Onstott's "Learning Viz 4 CD" and I know VIZ is very similar to 3ds max.
However. after I've gone through the tutorial I do not have a good sense that I know it. The tutorial consisted of doing bits and pieces so there was nothing akin to starting a building from scratch.
Anyway, I haven't touched viz at all after I "learned" it. But when I try to start one something...it seems like I dunno where or how to start. I was thinking of doing MORE tutorials, since I am not planning to do any projects atm.
you should always have the book and the program on at the same time, and working on a project is, i think, a later stage. u have to go through modelling a few ducks and a few flowers before you get to more complex stuff...my opinion!
A good book series is the Visual Quickstart Guides. Get you off and going on a program with some nice simple tutorials, then they build on those to more intermediate.
Also, the Max Bible series is good once you have gone through the Visual Quickstart.
I have gone through scott onstott's tutorial with the program and cd running at the same time. I even watched all the tutorial videos. I haven't touched VIZ much since I uhmmm "learned" it and sadly probably forgot like 50% of the stuff I learned...but then again I never knew how to put it all together anyway.
Have you looked around for the Max Courseware? Discreet ships it out to Universities for professors who will be teaching the software. It is damn good. All sorts of tutorials covering the whole program in book form with an accompanying CD. Highly recommended.
3ds max 7 bible by Kelly Murdock
3ds max fundamentals by Ted Boardman
Inside 3ds max 7 by Sean Bonney
3ds max 7 fundamentals and beyond courseware by Discreet
3ds max 7 bible by Kelly Murdock
3ds max fundamentals by Ted Boardman
Inside 3ds max 7 by Sean Bonney
3ds max 7 fundamentals and beyond courseware by Discreet
3ds max 7 bible by Kelly Murdock
3ds max fundamentals by Ted Boardman
Inside 3ds max 7 by Sean Bonney
3ds max 7 fundamentals and beyond courseware by Discreet
i would just grab the bible, they are usually pretty useful and straightforward. then do a couple small "projects"
model an interior shot: a room with some lighting and furniture in it.
model a small exterior shot
when you feel comfortable, do something bigger, or do it in more detail. set yourself up a small project for the major areas: modelling, lighting, and materials, (and animation if you want).
use the help section, it is pretty good, and has example photo's and images.
I would definetly agree that just using the program is the best way to learn it... i would find some online tutorials, get the basics, and then just use it, maybe make some models of past work you've done... studio projects or work stuff, just to get the hang of it with no pressure
Best way to learn 3DS max without classes?
Anyone with suggestions?
I want to master this fast.
Bible?
Any other tutorials beside bible?
use it ! read help. serious.
There are thousands online, some great, some so so. What do you want to learn? I'd start with a book like Ted Boardman's. It will show you architectural stuff and guide you through the basics. He's also got a site with free video tutorials.
www.3dpalace.com has a ton of free videos, too. Just look around and follow through - finis the tutorials you start.
Good luck. It's hard, but ain't that bad.
thanks for the help guys.
Well I have done Scott Onstott's "Learning Viz 4 CD" and I know VIZ is very similar to 3ds max.
However. after I've gone through the tutorial I do not have a good sense that I know it. The tutorial consisted of doing bits and pieces so there was nothing akin to starting a building from scratch.
Anyway, I haven't touched viz at all after I "learned" it. But when I try to start one something...it seems like I dunno where or how to start. I was thinking of doing MORE tutorials, since I am not planning to do any projects atm.
you should always have the book and the program on at the same time, and working on a project is, i think, a later stage. u have to go through modelling a few ducks and a few flowers before you get to more complex stuff...my opinion!
A good book series is the Visual Quickstart Guides. Get you off and going on a program with some nice simple tutorials, then they build on those to more intermediate.
Also, the Max Bible series is good once you have gone through the Visual Quickstart.
Hey guys thanks,
I have gone through scott onstott's tutorial with the program and cd running at the same time. I even watched all the tutorial videos. I haven't touched VIZ much since I uhmmm "learned" it and sadly probably forgot like 50% of the stuff I learned...but then again I never knew how to put it all together anyway.
Alright fine, i'm stupid.
Have you looked around for the Max Courseware? Discreet ships it out to Universities for professors who will be teaching the software. It is damn good. All sorts of tutorials covering the whole program in book form with an accompanying CD. Highly recommended.
I've seen 4 books
3ds max 7 bible by Kelly Murdock
3ds max fundamentals by Ted Boardman
Inside 3ds max 7 by Sean Bonney
3ds max 7 fundamentals and beyond courseware by Discreet
Which do you recommend me?
Which does teach me more on architectural models?
I've seen 4 books
3ds max 7 bible by Kelly Murdock
3ds max fundamentals by Ted Boardman
Inside 3ds max 7 by Sean Bonney
3ds max 7 fundamentals and beyond courseware by Discreet
Which do you recommend me?
Which does teach me more on architectural models?
I've seen 4 books
3ds max 7 bible by Kelly Murdock
3ds max fundamentals by Ted Boardman
Inside 3ds max 7 by Sean Bonney
3ds max 7 fundamentals and beyond courseware by Discreet
Which do you recommend me?
Which does teach me more on architectural models?
so is that 12 books total?
i would just grab the bible, they are usually pretty useful and straightforward. then do a couple small "projects"
model an interior shot: a room with some lighting and furniture in it.
model a small exterior shot
when you feel comfortable, do something bigger, or do it in more detail. set yourself up a small project for the major areas: modelling, lighting, and materials, (and animation if you want).
use the help section, it is pretty good, and has example photo's and images.
I would definetly agree that just using the program is the best way to learn it... i would find some online tutorials, get the basics, and then just use it, maybe make some models of past work you've done... studio projects or work stuff, just to get the hang of it with no pressure
Thanks for your response, pardon for my mistake.
I'd like to have other opinions
pay me $20 an hour, i'll show you everything you need to know.
it only took me a week to learn it, luckily i was around people that knew it, but the help menu works fine, just keep doing it
start with simple projects, practice practice practice
I know something on 3ds max, I’ve practised with the help. I want to be an expert, but I hate learning by essay and error
I become expert in autocad through a book, I like to learn with books, besides, it’s cheaper.
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