Archinect
anchor

Looking For Resources on Architectual Pschology Principles

ChristianHalley

Hello All,

I am an aspiring Level Designer currently studying games design at University. I am producing a Virtual Reality experiment that places volunteers into one of many digital environments that apply architectural principles and monitors their behaviour, In an attempt to better understand these principles first hand.

I am currently looking to apply things such as: "Shape Dynamism", the effects of "Positive and negative Space", and "The Denial and Reward Principle".

I have read "101 things I learned in architecture school", which gave me a great brief rundown and introduction to the subject. But I am curious if anyone has any other resources they could recommend?

I looked into "Form, Space, and Order", but I didn't find anything relevant to me (Specifically how these various architectural concepts affect people moving through them). Since something that specifically talks about how these principles affect our behaviour would be more up my alley.

Thank you all

 
Nov 26, 18 10:24 am
ChristianHalley

Bump

Dec 1, 18 12:09 pm
randomised

Maybe check out something about phenomenology in architecture.

Dec 1, 18 3:17 pm

http://www.tillettlighting.com 

Look at Linea Tillet's work and essays. She is an environmental psychologist/lighting designer. 

Dec 1, 18 7:16 pm
archeyarch

Transparency: Literal and Phenomenal

look it up

Dec 1, 18 11:06 pm

Block this user


Are you sure you want to block this user and hide all related comments throughout the site?

  • ×Search in: