I would like to know what everyone here thinks is the best rendering program for architecture. I currently use Revit, but I know there are more superior programs out there. What are your thoughts?
Twinmotion & Lumion always looks cheesy to me but they're quite fast and I guess clients wouldn't mind?... Unreal 4 looks a tad better IMO in the video game-y world of things but is more of a setup.
I really like 3DS Max + Corona or VRay (with channels like MatID, alpha, ect saved out) > Photoshop (with layer masks & adjustment layers)
I mainly model in Rhino or Sketchup so importing to 3DS is kind of a hassle so sometimes I render with Vray natively... Vray was two separate companies ASGVIS & Chaos Group but Chaos now has them both so Rhino & Sketchup's Vrays are catching up but I really like 3DS's methods a bit better (especially cameras).
Currently, I'm learning C4D and it's renderer is pretty cool but I'm going to give Octane a try too.
Vray now has a plugin for Revit, I haven't tried it yet but with revit furniture and stuff, I don't know how much improved it is to the default renderer
It can be a bit slow, but it's not too bad if you work in an environment where you rarely spend time at your desk (ie, running around from project site to project site while things render).
spam...i think half those renderings on that site were done by other firms, or do all the Asian companies purchase stock rendering images and put on site? (cheesy may be genius).....i am digging rebus farm lately, bing bang boom
And we have Rhino, Lumion, Sketchup, 3DS, and a few others. It seriously simplifies the workflow since you aren't repeating work (like building a model that will only be used for rendering, then having to go back and modify the Revit model to match the detailing).
Nice Unammuno! I like the hand rendered look for a variety of reasons. Top of that list is clients are less prone to make nitpicky material changes and expect new renders later that day ('cause computers are magic design machines right!?)
Feb 25, 16 3:21 pm ·
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rendering programs
Hello-
I would like to know what everyone here thinks is the best rendering program for architecture. I currently use Revit, but I know there are more superior programs out there. What are your thoughts?
Thanks
3DS Max + Vray
3ds max + Vray + Photoshop- Stills
3ds max +Vray + After effects- Animations
Try Revit+Twinmotion. Very fast renders and videos, easy to get in and populate your models with entourage.
Twinmotion & Lumion always looks cheesy to me but they're quite fast and I guess clients wouldn't mind?... Unreal 4 looks a tad better IMO in the video game-y world of things but is more of a setup.
I really like 3DS Max + Corona or VRay (with channels like MatID, alpha, ect saved out) > Photoshop (with layer masks & adjustment layers)
I mainly model in Rhino or Sketchup so importing to 3DS is kind of a hassle so sometimes I render with Vray natively... Vray was two separate companies ASGVIS & Chaos Group but Chaos now has them both so Rhino & Sketchup's Vrays are catching up but I really like 3DS's methods a bit better (especially cameras).
Currently, I'm learning C4D and it's renderer is pretty cool but I'm going to give Octane a try too.
Vray now has a plugin for Revit, I haven't tried it yet but with revit furniture and stuff, I don't know how much improved it is to the default renderer
I use 3DS > Corona
You can do more with V-Ray and have more control but my goal was to never make hyper-realistic renders.
V-Ray or Corona.
Revit + 3ds Max/V-Ray talk real nice with each other.
Although, don't just expect to link your Revit model into 3ds and get Guthrie-esque renders.
I use Maxwell constantly.
It can be a bit slow, but it's not too bad if you work in an environment where you rarely spend time at your desk (ie, running around from project site to project site while things render).
In my experience, Maxwell takes way too long... you can get some nice results though but I ain't got time for that!
But IMO, it just takes an okay knowledge of any of the aforementioned render engines and a strong knowledge of Photoshop to produce really nice stuff.
What about Rhino + Vray?
Maxwell is good but takes a very long time.
i have problem when i am put the render on single system ,it take more than time as compare normal render.is it in my system problem or image?
By ANyaa,
http://www.3d-architectural-rendering.com
What?
spam...i think half those renderings on that site were done by other firms, or do all the Asian companies purchase stock rendering images and put on site? (cheesy may be genius).....i am digging rebus farm lately, bing bang boom
Yeah everyone uses Rebus now.
always late to the party....damn
stock images you purchased but did not render on your webstie is pretty genius though.
We've been using Revit with the A360 credits.
And we have Rhino, Lumion, Sketchup, 3DS, and a few others. It seriously simplifies the workflow since you aren't repeating work (like building a model that will only be used for rendering, then having to go back and modify the Revit model to match the detailing).
Piranesi Render
Fuck realistic cheesy renders
Nice Unammuno! I like the hand rendered look for a variety of reasons. Top of that list is clients are less prone to make nitpicky material changes and expect new renders later that day ('cause computers are magic design machines right!?)
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