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Architectural illustration

Jordan Lloyd

I have decided to take a year out after my RIBA 1 in the UK to work part time but also start taking classes to dramatically improve my hand drawing technique so I can actually knock out good quality hand drawings quickly.

Im less interested in architectural conventions and more about drawing techniques, and what kind of class I should go for. Style wise, I like very technical looking illustrations, the kind of thing youd see out of a matrix/star wars story board or illustration.

Should I enrol in a fine art class, or some sort of illustration course. I really need to get my hand drawing as good as my CAD/photoshop work in a year.

 
Dec 13, 04 2:36 pm
pencrush

I think you should enroll in an illustration course, or a technical drawing course. I think most architectural renderers build their drawings off of computer models these days, but you may want to take a perspective drawing course to learn about constructing perspectives (assuming you don't already know how to do that)

Other suggestions might be a watercolor/gauche course (many arch illustrators use that) and just drawing all the time. I think you might be better served by a technical school than an art school, if you're just trying to learn technique, as an art school will more likely want you to explore the content and concepts of your work, rather than sheer technical prowess... (I don't think that's a bad thing, just not what it sounds like you are looking for.)

good luck. the best way to learn to draw is to draw though.

after rereading your post, I think it might also be useful to know if you want to be a better sketcher (quick idea drawings) or if you want to create presentation drawings. If it's the former, you can probably ignore what I just said, and maybe enroll in a field sketching course.

Dec 13, 04 3:29 pm  · 
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Jordan Lloyd

Yeah, a field sketching course is pretty much what I need, but probably edging towards more illustration rather than fine art. I was wondering what kind of specific name of a class im looking for as a starting point.

Yeah, CAD wise and draughtsmanship I can do, as the principles are similar as are the graphics conventions, its simply the actual Sketch visuals and freehand I need to get up to scratch up on.

thanks for the suggestions.

Dec 13, 04 3:38 pm  · 
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e

jay

since you get cad and draughting and you are looking to improve your hand drawing, i would take a figure drawing class and balance that out with some sort of graphics class. nothing more difficult to draw that the human form and the graphics focus would allow you to explore how you might express your interests in matrix/star wars fetish. maybe a poster design class would complement the figure drawing and your already achieved cad/draughting skills.

Dec 13, 04 5:48 pm  · 
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