I heard every year there are some students from West coast arch school joining Hollywood industry for film scene production. I am wondering is it true? for those who really switch their profession, do you know if they are earning more than being architect?
PS, this is part of a survey for my thesis, thanks
If you can find a paying gig in hollywood, it might pay better than architecture (this is highly debateable, but let's just run with the assumption for the moment). The problem is getting a paying gig in the first place. There aren't many of them in comparison to the number of people seeking them. If you were to plot a Gini coefficient for wealth and income distribution in the movie business, it would look much more like Zimbabwe than Sweden. You've got a few spectacularly well-compensated people at the top, and a huge pool of people who make next to nothing. That's always been how Hollywood works, but it's got much worse in the last four years.
Try video games - I was an environment 3D artist for Rockstar Games for 11 1/2 years and made twice what I am making in architecture - also the video game industry is recession proof - well almost - the downside is the hours 60-80/week as mandatory hours
Architecture student joins Hollywood industry?
Hello,
I heard every year there are some students from West coast arch school joining Hollywood industry for film scene production. I am wondering is it true? for those who really switch their profession, do you know if they are earning more than being architect?
PS, this is part of a survey for my thesis, thanks
it is. they are probably making more $$$ depending on how much they are working. it is extremely difficult to get a job in the industry however
If there's one industry that has been hit harder by the financial downturn than architecture & construction, it's film.
They have been hit by financial crisis but they still lead when it comes to incomes.
If you can find a paying gig in hollywood, it might pay better than architecture (this is highly debateable, but let's just run with the assumption for the moment). The problem is getting a paying gig in the first place. There aren't many of them in comparison to the number of people seeking them. If you were to plot a Gini coefficient for wealth and income distribution in the movie business, it would look much more like Zimbabwe than Sweden. You've got a few spectacularly well-compensated people at the top, and a huge pool of people who make next to nothing. That's always been how Hollywood works, but it's got much worse in the last four years.
Try video games - I was an environment 3D artist for Rockstar Games for 11 1/2 years and made twice what I am making in architecture - also the video game industry is recession proof - well almost - the downside is the hours 60-80/week as mandatory hours