The building provides a 3-dimensional pedestrian environment and passively marks a relationship with the existing Burnside historic fabric, reinforcing a district, and helping to define an ordered public way.
This interactive installation seeks to dynamically distort the urban environment created by the building façade through the projection of live video captures that are augmented by time and spatial representation. The intent is to allow the building armature to produce a feedback relationship with pedestrians, resulting in a 4-dimensional sidewalk.
Location: Portland, OR, US
My Role: Fabrication, design, photography
Additional Credits: Created while volunteer at non-profit, projectcityscope