The thesis focuses on creating ambiguous edges in architectural form and uses the method of pixilation to achieve this effect.
Is it true? Is it not? That is the question. The visuals that we see are processed by the mind to create an interpretation. As Oscar Wilde quotes in his novel ‘The Picture of Dorian Gray’, the world is full of visual mysteries. The way we see the edges may not be the real ones. They could be an optical illusion. From the Pyramids of Egypt to the Roman mosaics, to the most recent portraits by Chuck Close, all have been an attempt to create misinterpreted edges. This assemblage of several similar objects whether in two or three dimension proved effective in misinterpreting edges over the time. There have been several factors to control this effect. The tools that could create such a kind of illusion could be form, color, pattern or scale. The thesis emphasizes on the factor of scale. Thus scale reveals interesting scenarios to create ambiguous, misinterpreted edges. Inspirations were drawn form nature with examples like the soap bubbles and the flock of starlings at Otmoor in England. Similarly some paintings and sculptures based on the same idea also proved as precedents.
This focuses on the contemporary method of pixilation for Misinterpretation of Edges and suggests a method to create these effects in architectural form. A process to achieve misinterpretation of edges, by populating an abstract cloud form with three-dimensional pixels or geometric is tested. The aim of this pixilation technique is not only to create a surface articulation but is also to create three-dimensional spaces. This achieved effect looks at the problem of perceiving the pixel as an individual entity and also a system of elements. This in turn is used to create architectural and habitable spaces. A set of rules is followed in this process, which in turn also govern the program design and planning.
The program is a ‘Cloud Space’ an idea derived from the eponymous term used in computing, where the user defines the function of the building and the function is based on the perception of the user about the building. The site is chosen in such a way that it help in creating an environment conducive to the program.
Status: School Project
Location: Los Angeles, CA, US