Lauren Johnson

Lauren Johnson

Seattle, WA, US



Lauren Mack Johnson graduated with her M.S. in Design Computing in Architecture at the University of Washington in 2012, where she was a member of the Design Machine Group (DMG).  She received her Bachelor of Architecture from the University of Oregon.  While at the University of Oregon, Lauren studied at both the Eugene and Portland campuses and was a part of the first class to graduate in the new Portland building.  She also interned at a Seattle firm that focuses on light rail transit and mixed-use architecture.  Lauren is a founding member of Johnson House Design and has collaborated on the design and manufacture of their customizable product Flat Clock (

Lauren is currently interested in how digital fabrication can convey the art of craft in high tech applications.  She is exploring the design of parametrically variable mass-customized models that minimize material waste and pay particular attention to material properties. Her studies have instilled in her a strong interest, or even a passion, for generative and algorithmic design processes.  She is also interested in morphogenic and biomimetic design and how buildings can physically adapt to their environments over time.



Johnson House Design, Seattle, WA, Designer

Collaborated with the conceptual design, fabrication, and marketing of the web-customizable product Flat Clock .

Dec 2011 - current

HEWITT, Seattle, WA, US, Architectural Intern

Interned for three consecutive summers. Prepared construction documents for various projects including the light rail transit station at the Sea-Tac airport and various mixed-use projects. Participated in on-site meetings in the construction phase and responded to RFIs. Built client presentation models.

Jun 2005 - Sep 2008

Norman and Norman Designers, Whidbey Island, WA, Architectural Intern

Built client presentation models for homes and mixed-use projects. Participated in the entire design spectrum, from schematic design to permit acquisition to site visits.

Jun 2004 - Sep 2004


University of Washington, Seattle, WA, US, Masters, Design Computing in Architecture

Focus on parametric and algorithmic design methodologies utilizing Grasshopper for Rhino software as well as Processing and JavaScript programming languages. An equal focus on physical making and high craft achievable through a combination of digital and hand means. Practiced digital fabrication processes on various scaled projects from a thermo-formed acrylic lamp to a CNC cut plywood lattice screen to a garden pavilion that utilizes numerous fabrication and assembly processes. Presented my research on the InterLattice joinery system (plywood lattice screen) at the PUARL international conference in Portland, OR on generative design.

Sep 2010 - Mar 2012

University of Oregon, Eugene, OR, US and Portland, OR, US, BArch, Architecture

Sep 2004 - Jun 2009

Università degli Studi di Macerata, Macerata, IT, BArch, Architecture

Study abroad program in Macerata, Italy.

Apr 2008 - Jun 2008


Floyd A. Naramore Architectural Memorial Scholarship, Scholarship


Pietro Belluschi Scholarship, Scholarship


Areas of Specialization