Archinect
Matthew Taylor

Matthew Taylor

Brooklyn, NY, US

 

About 

I am a recent graduate of the M. Arch program at Rice University with experience working for a professional practice. Throughout my years of school I developed design and problem solving skills with the ability to handle heavy work loads and fast paced schedules while maintaining a high level of focus and self-possession.  I also have a high capacity to work three-dimensional through both digital and physical modeling; a talent in hand drawing, rendering and architectural graphics; and can successfully produce professional-grade architectural drawings using the latest software programs.  During my time at Jeselnick Architecture, I was able to develop, organize and lead projects from schematic design through construction.  My specific duties included design; preparation of construction documents; coordination with consultants, clients and contractors; documenting code review and compliance; and construction administration such as reviewing shop drawings, submittals, RFI’s, pay applications, etc.

I’ve always stood out in school and the professional work environment because colleagues, teachers and employers recognize me as talented and hard working.  I’m a hard worker because I thrive on challenges and I don’t like to settle on ‘good enough.’  I’m a talented worker because even when I’m not in the architecture office, I still engage in activities and discussions that involve the architectural discipline.

Employment 

One Source Security and Sound, Drafter

This was a part-time job while attending Grad School. Worked as a draftsman compiling plans and graphical representations of bank ATM’s for client review and for construction of ATM rooms across the country. Developed skill in translating site surveys, and leadership skills working in group settings to complete tasks.

Jun 2009 - Jul 2011
 

Jeselnick Architecture, Designer/Project Manager

Designer and project manager for three group homes in the Denver area and major renovation work on private residences also in the Denver area. I also assisted with work on a ground-up school in Evergreen, CO. I Lead projects through schematic design, design development, construction documents and construction administration. While working here I developed skills within the architecture business such as working with clients, contractors and consultants to complete tasks.

May 2006 - Aug 2008
 

University of Colorado Museum of Natural History, Digital and Physical Modeler

Worked on an exhibit for the museum by constructing a computer model, renderings and physical model of the “Temple of the Warriors.”

Oct 2006 - Feb 2007
 

Education 

Rice University, MArch, Architecture

At Rice University I engaged in studio work that focused on research, architectural theory and cross disciplinary problems. The studio work ranges in scale from a mid size school, to a high rise towers and landscape urbanism. These projects also took my studies international by traveling to Hong Kong to study mass urban housing; and Paris where I attended the Rice School of Architecture Paris program for a semester. The work I completed while traveling was nominated for the Rice University Fossi Traveling Fellowship. My Thesis, investigates environmental forces on large scale urban structures by rethinking the typical single variable optimization used in high rise towers; and shifting to a multi-parameter effectiveness that uses micro-climates to produce greater effects on public and private relationships.

Aug 2008 - May 2011
 

University of Colorado at Boulder, BArch, Environmental Design

At the University of Colorado I began my studies in Environmental Design by recognizing the importance, and developed great skill, in hand sketching and Model making (something that I still use in every project I do). Later, my studies included a more digital approach to design by taking an all digital studio that focused on generative and algorithmic architecture. My passion for technology and its control over design led me to a Minor in Technology, Arts, and Media. Today, I strongly believe that developing architectural design requires a good balance of both physical modeling/sketching and digital modeling, simulating and iterations.

Aug 2003 - May 2007
 

Areas of Specialization 

Skills