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With an immense passion for technology and design, I enjoy exploring the intersection of the two and the influence of tech on society and the built environment. Having worked in studios in Turin on villas, corporate exteriors&interiors, Mixed-Use, Residential, I have had the privilege of experiencing a wide variety of the creative practice - both in design and management. I satisfy my insatiable thirst for knowledge in my spare time expanding my software skills while experimenting on personal project and competition in collaboration with some friends. My goal is to empower humanity with adaptable forms and sustainable habitats through generative design In 2016 I’d like to become LEED Green Associate and improve my Grasshopper and VRAY for 3dsMAX knowledge.
rzarchitecture, Turin, IT, Architect / Freelance / Writer
Architectural Visual & Graphic Design.
Private CAD tutor, Architect and Interior Designer in Italy.
Writer at architetturaecosostenibile.it about Tecnology and Sustainability in
Architecture and the advancements in architectural software. In October 2015
was asked by ENI to go to Expo Milano 2015 and produce article about Morocco
Weavers Women.
iOS Developer, production of Educational Apps
Web Designer for my personal site www.rzarchitecture.com and some other
Studio Esagon, Turin IT, Architect / Topographer
Topographical Surveys, Quarries Experiences, Waste Management, CAD Design
Conceptual Design, Programming, Project Management, Construction
Documentation, Permit Sets, Construction Administration.
Residential Project, Business Developement e Client Relationships
Increasing the Firm’s exposure to local and foreign markets
Politecnico di Milano, Milano, IT, Environmental Consultant
@ Architectural Design Studio 2 [english course] last year of Master Degree
With Professor Architect Simone Giostra - http://zeroplus-s16.sgp-a.com/
Engeenering Office - Giovanni Gherra, Turin, IT, Junior Architect / Project Architect
Working at a small architectural and engineering fi rm in Turin, Italy.
Having a multi-faceted role in the fi rm has given me a chance to be involved in
most aspects of practice.
Topographical Surveys and Studies, Conceptual Design to Construction
Documentation, Project Management, Site Inspections.
3D Conceptual and Photo-Realistic Exterior and Interior Visualizations
Architectural Visualization, Client Presentation e Environmental Graphics
Construction Documentation, Permit Sets, Construction Administration
Redesigning parts of the practice design workflow, moving from basic 2D & 3D
CAD to implementing full BIM methods [REVIT]
Software Education & Tecnology Research
Projects: Corporate Exteriors/Interiors, Mixed-Use, Residential.
Increasing the Firm’s exposure to local and foreign markets
Politecnico di Torino, Turin, IT, Professor Assistant
Working at Polytechnic University of Turin, Italy, in some Courses and Atelier:
Technological Innovation, Interior Design, Architectural Design, Architectural and
Urban Design, Architectural Restoration
with Prof. Arch Subhash Mukerjee, Prof. Arch. Mario Voerzio, Prof. Arch. Costantino Patestos, Prof Arch. Piergiorgio Tosoni, Prof. Arch. Valeria Minucciani
Drawings Fix
Presentation of some Lessons, Slides and Educational Material Editing
Final Exam Evaluation
Arch. Mario Voerzio, Moncalieri, IT, Architect Assistant
3D Conceptual and Photo-Realistic Exterior and Interior Visualizations
Conceptual Design to Construction, Residential Project of ten Villas in Perosa Canavese
design morphine - Visual Machine 1.0 Workshop, Wien, AT, International Workshop
VISUAL MACHINE V1.0 is an international workshop for architects and designers, which is focused on the process of creating stunning architectural CGI images with the help of V-Ray in 3DsMax and advanced techniques of post-production in Photoshop, that could dramatically improve and enhance the way you portray your designs.
VISUAL MACHINE V1.0 will be separated into two consecutive parts– Part One will demonstrate the use and set up of architectural scenes with V-Ray for 3Ds Max. Part Two provides post production techniques with Photoshop which will enable you to give your renderings unique styles with a personal touch and attention to detail.
Tutors
Dimitar Karanikolov - Founder of @mesh.room
Konstantin Doganov - Founder of DesignMorphine
Yavor Stoykov - of Chaos Group V-Ray
Parametric Architecture - Ecologic Patterns with Arturo Tedeschi, Milan, IT, Workshop
Workshop deal with parametric strategies design process within the deepening use of Grasshopper acocrding with environment analysis software and physical simulation.
Fundamental aim is form generation as a result of form-finding techniques and environmental input (solar - thermal - acoustic).
The course demonstrates planarizing techniques applied on free-form surfaces through planar surfaces systems (PQ Meshes) introducing the main techniques for rationalization and optimization of complex surfaces.
Finally the study of environmental design based on the synergic use of Grasshopper and Ecotect jointly GeCo. These algorithms have been used for the study and design of responsive skin, shading, sunshine, acoustic calculation optimmizing environmental parameters through genetic solver Galapagos.
The course enables students to acquire new simulation tools in order to build optimized parametric models able to adapt to context different conditions.
Parametric Architecture - FormFinding Strategies with Arturo Tedeschi, Milan, IT, Workshop
Interactive integrated physics simulation within the parametric modeling that lets explore new formal solutions optimized for the architecture buildings design.
The workshop explores the strategies and main FORM FINDING techniques using the physics engine KANGAROO integrated with structural analysis plugin MILLIPEDE & KARAMBA. The techniques are applied to different scales, from architecture (surface modeling and shells to simple compression) to product design where digital simulation is integrated techniques of refinement (WEAVERBIRD)
Politecnico di Torino, Turin, IT, MArch, Sustainable Architecture
The Master programme in Sustainable Architecture is organised in four semesters, the last of which will be entirely dedicated to training and preparation of the final project (thesis):
Architectural design, centred on competences in the aesthetic, distributive, functional, structural, technical-constructive, managerial, economic, social and environmental issues entailed in solving complex architectural problems;
Urban planning, with a focus on expertise in strategies for organisation and management of territorial transformation processes and their social implications;
Design of building/plant systems, with a focus on expertise in materials and building and plant technologies and systems, as well as strategies for energetic-environmental optimization;
Financial assessment of design projects, with a focus on knowledge and expertise in issues of economic and financial feasibility of projects and organisation at professional, business and contractor level.
Politecnico di Torino, Turin, IT, BArch, Architecture
As part of their training, graduates take part and collaborate in planning and carrying out work on buildings at all levels and stages. Work involves reorganizing and transforming both new and historical buildings. Special attention is given to architectural design and town planning in several areas of interest and on various scales, and our graduates can apply these skills working as consultants in an architecture studio or throughout Europe in public institutions, private companies and local bodies, engineering firms, sector industries and building contractors. Practical skills in surveying and cataloguing city parks and historical gardens are an integral part of the Architecture of Green Areas course of studies
in the first 50 entries, Other
in the first 50 entries
with swHouse a freeform house project of Freeform design Challenge by Branch Technology