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Help: file from maya 6.5 to 3dS Max 6

matr

dxf and/ or dwg do not retain the geometry - .iges works but becomes almost unusable once imported into max (very usable nurbs model in maya imports into max as nurbs but is almost unusable) does anyone have a trick or tip to share?

 
Jan 10, 06 11:25 am
manamana

try .step or

http://www.righthemisphere.com/products/dexp/index.htm

Jan 10, 06 11:51 am  · 
 · 
matr

thanks for the response - have you had success using this? i'm have the demo software and am about to see if this can solve the issue - thanks again...

Jan 10, 06 12:47 pm  · 
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