dxf and/ or dwg do not retain the geometry - .iges works but becomes almost unusable once imported into max (very usable nurbs model in maya imports into max as nurbs but is almost unusable) does anyone have a trick or tip to share?
thanks for the response - have you had success using this? i'm have the demo software and am about to see if this can solve the issue - thanks again...
Jan 10, 06 12:47 pm ·
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Help: file from maya 6.5 to 3dS Max 6
dxf and/ or dwg do not retain the geometry - .iges works but becomes almost unusable once imported into max (very usable nurbs model in maya imports into max as nurbs but is almost unusable) does anyone have a trick or tip to share?
try .step or
http://www.righthemisphere.com/products/dexp/index.htm
thanks for the response - have you had success using this? i'm have the demo software and am about to see if this can solve the issue - thanks again...
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