Hi everyone, i have this issue with vray for rhino. I apply an specific material to different objects, and the material scales depending on the object, how can i avoid this?
Thanks.
Actually i used planar, but still reallye helpfull :D tanks mate.
u v w mapping, adjust image size or the uvw values, you should be able to preview in "rendered" window. you want to use box for the case of 3d objs
yup. Pay attention to the texture mapping component within layer or object properties.
I have the same problem, how i set one scale? using Vray, is so complicated to adjust a scale on rhino wit that box map
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VRay scale problem.
Hi everyone, i have this issue with vray for rhino. I apply an specific material to different objects, and the material scales depending on the object, how can i avoid this?
Thanks.
Actually i used planar, but still reallye helpfull :D tanks mate.
u v w mapping, adjust image size or the uvw values, you should be able to preview in "rendered" window. you want to use box for the case of 3d objs
yup. Pay attention to the texture mapping component within layer or object properties.
I have the same problem, how i set one scale? using Vray, is so complicated to adjust a scale on rhino wit that box map
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