Wondering if anyone has experience running the CURRENT Sketchup Pro on a CURRENT Macbook, either Air or Pro. I want to move the residential part of my practice to a portable, quick, intuitive hardware/software combo. Hearing mixed reports on whether SU runs well on Macbooks, and whether the current version is capable of producing good construction docs. Some of the houses i design are very big. I don't want laggy software, and i don't want another overpowered/overpriced REVIT license. Your thoughts?
Not too much of a graphical difference between the Air and 13" Pro (not counting discrete GPU). If you want to move up, the Iris Pro ought to be alright without much heat generation or battery compromise on the 15" and isn't that much worse than whatever 7XXm chip for non-gaming tasks. But I suggest you wait it out until the 2015 refresh because both integrated and dedicated GPUs ought to be much much better.
Look at the SPECperf benchmarks. Maya, Solidworks, they give a good idea of where this places in professional apps. Pretty much the same as other mobile gaming non-workstation cards.
Depends how well you model at an elemental level. So long as you can keep the size relatively small by adhering to a very good modeling methodology I've found it to be fine.
Sketchup Pro on Macbook?
Wondering if anyone has experience running the CURRENT Sketchup Pro on a CURRENT Macbook, either Air or Pro. I want to move the residential part of my practice to a portable, quick, intuitive hardware/software combo. Hearing mixed reports on whether SU runs well on Macbooks, and whether the current version is capable of producing good construction docs. Some of the houses i design are very big. I don't want laggy software, and i don't want another overpowered/overpriced REVIT license. Your thoughts?
Not too much of a graphical difference between the Air and 13" Pro (not counting discrete GPU). If you want to move up, the Iris Pro ought to be alright without much heat generation or battery compromise on the 15" and isn't that much worse than whatever 7XXm chip for non-gaming tasks. But I suggest you wait it out until the 2015 refresh because both integrated and dedicated GPUs ought to be much much better.
http://www.notebookcheck.net/Intel-Iris-Pro-Graphics-5200.90965.0.html
Look at the SPECperf benchmarks. Maya, Solidworks, they give a good idea of where this places in professional apps. Pretty much the same as other mobile gaming non-workstation cards.
rhino continues to be free on the mac platform (still in beta)
Depends how well you model at an elemental level. So long as you can keep the size relatively small by adhering to a very good modeling methodology I've found it to be fine.
Buy the Asus machine that looks like the MacBookPro and buy yourself something nice with the hundreds of dollars you saved.
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