Archinect
anchor

Unreal Engine 4 + ArchVIZ by Koola (via Bekerman's blog)

awaiting_deletion

found this on Ronen Bekerman's blog

REALTIME

my favorite shown here

 
Unreal Engine 4

Aug 26, 14 11:06 pm

Pretty sweet, always lots of eye candy on Beckerman's blog.  My favorite program for realtime rendering and moving picture presentation in Lumion, it's easy and extremely effective.  Wasn't there a story here a few weeks ago regarding game engines being used for real time visualizations of planning decision and their impacts?  I lurv pretty pictures, but a program that can tell me my idea will add hours to someone's commute, and fill the bay full of phosphorous is where the real power will be.

Aug 26, 14 11:20 pm  · 
 · 
awaiting_deletion

I am almost certain a co-worker of mine almost 12 years ago mentioned using gaming this way for architecture - real time.

Back in high school I would use Pov-Ray to make scenes and characters to be switched with the game Doom wad file.

Matthew, real time data would be useful as you may be suggesting.  Realtime Building Code shouldn't be much more complicated...

Aug 26, 14 11:34 pm  · 
 · 
ark1t3kt

Another one that is similar to Lumion is called Twinmotion. It's hasn't been released yet, but I'm very interested in it.

Aug 27, 14 5:59 pm  · 
 · 
chigurh

I was a vray/mental ray user prior to lumion.  

It looks like both twinmotion and lumenRT are lumion rip offs, they might have some bells and whistles that one or the other doesn't have like all 3d applications.  I'm pretty sure all of them are using open source/open GL/Quake video game drivers for the accelerated rendering capability.  Which is cool, but should also make the software much cheaper/free in my opinion.  

Even though the renderings look more realistic and better out of vray, I can't justify the time spent, re-working a rendering a million times before you can even start to process the rendering or animation (got a week and a render farm?).  

I hope these real-time rendering engines get better for our own profession eye candy purposes.  For now, lumion will amaze any client.  

Aug 27, 14 6:56 pm  · 
 · 
awaiting_deletion

Must check out Lumion.....

Aug 27, 14 10:03 pm  · 
 · 
sameolddoctor

yes, lumion for smaller scale projects, or those with simpler geometry. Try importing a crazy ass rhino file...

Aug 28, 14 7:00 pm  · 
 · 
SneakyPete

If you use Revit and have a good library of Revit materials, http://revizto.com/en/ is a really fast way to get into your model.

Aug 28, 14 8:35 pm  · 
 · 
chigurh

scale is not a factor...but complex geometry definitely is.

Aug 29, 14 12:40 am  · 
 · 
pnj02c

Check out Brigade by Octane. Will be a gamechanger. http://brigade3.com/

Aug 29, 14 2:09 am  · 
 · 
SneakyPete

They need to get that noise under control.

Aug 29, 14 1:15 pm  · 
 · 
PolyPusher

I like Unreal Engine 4 a lot for Arch Viz.  It is free and extremely powerful.  It does have a really steep learning curve, especially compared to something like Lumion.  However, with Lumion I believe you will eventually find limitations.  UE4 doesn't have to be super complicated either.  There are tuts like this one that make it pretty straightforward after a minimal amount of time learning:  https://www.udemy.com/3ds-max-unreal-engine-4-easy-real-time-for-arch-viz/?couponCode=freebie

Jun 8, 16 11:36 am  · 
 · 

Block this user


Are you sure you want to block this user and hide all related comments throughout the site?

  • ×Search in: