This project focused on the use of real time visualization technology, such as Enscape and Unreal Engine's Twin Motion, for representing and experiencing architecture throughout various stages of the design process.
The goal was to produce an immersive storytelling experience through compelling animations and walkthroughs.
The narrative of the story is based on an existing house, Casa Mateo by Zozoya Arquitectos. The main character, the viewer, is trying to piece together the night before from what was supposed to be a casual dinner with friends turned into a wild party. As the narrative progresses, the main character is pulled through flashbacks and then back into the present day as they move through the house and sees the leftover mess.
Status: School Project
Location: Punta Garrobo, Mexico
My Role: Designer and Visualizer