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CO Architects, Los Angeles, CA, US, Digital Experience Architect
Strengthened client and team alignment by providing a clear understanding of design concepts, closing gaps between the design team and clients by leading the use of Unreal Engine, AR, and VR.
Improved design process efficiency by enabling cross-functional teamwork and collaboration with external companies through the creation and optimization of workflows, resulting in higher-quality project outcomes within the timeline.
Enhanced client involvement in the design process by pioneering gamification and interactive storytelling methods, leading to increased client onboarding and new project commissions.
Elevated the design team’s productivity and efficiency by 20%, and ensured the office's adoption of new technologies by conducting weekly and monthly training sessions on emerging technology.
Improved the quality and efficiency of visualization production while reducing costs by 60% through streamlining workflows and collaborating with international teams across Europe and India.
Maximized design precision and client immersion by utilizing 3D scanning technologies like LIDAR and photogrammetry, embedding designs into real-world contexts during the early stages of schematic design and presentations.
Enhanced the firm’s architectural knowledge on topics including technical expertise, industry regulations, sustainability practices, and familiarity with both our past projects and other notable global designs by gamifying the learning process.
UCLA, Los Angeles, CA, US, Digital Fabrication Assistant
Trained over 100 students in digital fabrication software and machinery usage, facilitating both 1-on-1 sessions and group workshops, enhancing hands-on learning experiences.
Ensured smooth operations and the successful execution of student projects in UCLA’s Digital Fabrication shop.
Atelier Vltava, Prague, CZ, Designer
Led the production of high-end 3D models and photorealistic renderings, improving client presentations.
Raised the quality of execution on high-end renovation projects by drafting detailed architectural drawings and conducting site visits.
NiT Design Team, Tehran, IR, Co-founder / Designer
Ensured market viability through research and guaranteed production quality by collaborating with producers, design studios, and artists, resulting in high-quality products and business growth.
Introduced innovation in designing Persian architecture-inspired ornaments by utilizing new technologies such as computational design, digital fabrication, and 3D printing, enhancing precision and quality while reducing cost and production time.
Expanded production and business opportunities by acting as a liaison between private clients, niche artists, design studios, and galleries, fostering an inclusive space for creativity and collaboration between artists and clients.
MCDM, Oghabi, Tehran, IR, Designer
Improved the articulation of complex design ideas through visuals by utilizing new modeling and rendering tools, and producing animations to translate design concepts in a simple way.
Produced high-fidelity architectural physical models by utilizing technologies such as 3D printers and CNC machines.
Enhanced the cultural relevance of designs by conducting deep research on the relationship between Iranian and Islamic architecture.
TDC, Tehran, IR, Intern
- 3D modeling
- Computer rendering
- drafting
M.Arch II in UCLA AUD /Greg Lynn's Suprastudio, Los Angeles, CA, US, MArch, Mobility
Using game engines to produce architectural simulations and diagrams
Using computer simulations as not only a research tool, but the main design tool.
Academy of Art, Architecture and Design (AAAD), Prague, CZ, MArch, Architecture III
Experiencing with different materials such as wood, metal combined with 3d printing for fabrication.
Experiencing with new growth patterns on a modular or non-modular buildings.