I am a senior at the University of Idaho, soon to graduate in Virtual Technology and Design. In VTD, we design and world-build digitally. We learn a variety of skills including 3D modeling and texturing/lighting, storyboarding, animation and video editing. Our software repertoire consists of Autodesk 3DS Max, Autodesk Mudbox, Adobe Photoshop, Adobe Premiere, and recently, the Unity game engine.
University of Idaho, Moscow, ID, US, Bachelors, Virtual Technology and Design
Design and world-build virtually, utilize 3D modeling/animation software to generate creative solutions to problems.