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Roberto Gonzalez

Roberto Gonzalez

Gainesville, FL, US

 

About 

I am a conceptual designer and I specialize in some graphic art but mostly in Illustration and concept designs.  I also specialize in 3D modeling, texturing and lighting.  I graduated at the Art Institute of Dallas with an Associates of Applied Arts and I am currently taking my BA of science in Game Art online.  I know 3DMax, Maya, Zbrush and continue to learn new programs.  I love a great challenge and love to learn new things.  I like to be the all around guy who knows just about everything and can do just about anything I set my mind into.  I'm very devoted, get along great with others and a self motivator.  My moto in life is to not just find what you love to do, put the love in everything you do.

Elsewhere:

Employment 

Tribase Studios, Gainesville, FL, US, Lead Artist

Currently helping create different conceptual designs for ios platorms.

Mar 2012 - current
 

SignMasters, Inc., Gainesville, FL, US, Sign Maker

I got to make signs, plaques, name badges and some graphic designs.

Dec 2011 - Dec 2011
 

Unloading Services of America, Alachua, FL, US, Lead Loader

Stacking empty pallets, loading pallets onto trucks, driving forklifts and electric pallet jacks, training new co-workers how to drive forklifts and pallet jacks.

Oct 2010 - Dec 2011
 

McDonalds, Gainesville, FL, US, Crew Member

Cashier, cooking, cleaning, customer service and multitasking different tasks.

Oct 2009 - Aug 2010
 

Riva Digital, Dubai, United Arab Emirates, Concept Artist

Created conceptual designs and storyboards.

Oct 2007 - Dec 2007
 

Ritual Entertainment, Dallas, TX, US, Intern Concept Artist

Created storyboards and conceptual designs for the video game Sin: Emergence PC Game.

Aug 2005 - Dec 2005
 

Education 

Full Sail University, Winter Park, FL, US, Bachelors, Game Art Online

Studying game designing, character and story development, composition and animation.

Dec 2010 - current
 

The Art Institute of Dallas, Dallas, TX, US, Art, Animation and Design

Learning 3D modeling, texturing, animating, storyboarding and concept designs.

Dec 2004 - Mar 2006
 

Areas of Specialization 

Skills 



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