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exploring sculptural and architectural fabrication

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    Self-Similar Structures.

    ncecchi Apr 1 '13 0

    I have been doing more work on this conceptual project that originated in one of my Thesis support classes (ADGM-620 with Ammar Eloueini at Tulane).

    This whole project has brought up issues around the boundary between art and architecture - it is originally conceived of as a structural system, but it works well as art due to the inherent aesthetic value and the pleasing aspects of self-similarity and emergence in the structure.  Part of me wants to mount it on a white box in an interesting shape, do 4 more and call it a series of sculpture, part of me wants to use it to create a large-scale form or structure with some kind of shape and function. 

    I imagine that I will end up doing both and letting the piece diverge as necessary to fulfill the needs of the space and program. The radical realization here comes from the fact that in art, there is still a context, a function, and a need, but they are aesthetic and conceptual instead of the hard needs such as shelter, protection, and function that dominate architecture.

     

    The piece is spring steel and rivets. Weaving the pattern together was incredibly complex and took several tries to be able to rivet the whole thing without getting "trapped" in any one area.

    Surprisingly, none of this was done in a parametric program - it is all folded paper and 2D drawings in Rhino.

     

     
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A blog covering the various processes, methods, and pitfalls involved in designing, producing, and fabricating large scale sculptural and architectural features.

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