Maxwell's Demon and the Public Sphere
for the live
I guess it's time for a summarized update of my work.
And so, I've been scripting with Processing.
- a really robust and lightweight Java program created by Ben Fry and Casey Reas that is adapted for graphics and interaction. It is still in its alpha stage pending its final release soon, according to the website. There is an interesting body of works online.
After weeks of writing code for Processing
, I'm currently stuck with a diagram-like interface that is supposed to embed the performance of some of the characters in Tati's Playtime. Playtime
was the movie I chose to analyze. One of the reasons for using Processing
is the fact that I didn't want to do a traditional mapping of the film or fall into the trend of making a Maya model. Also, the simplicity of the program allows me to handle a large number of 'particles' which would have been a hassle to work with if I had opted for Flash or Maya.
Right now, I'm working toward some sort of a "predictive model" or "game" that will be suggestive of some of the systems that my studio is investigating. With the current diagram, what I find most compelling thing about the interface, apart from the emergent behavior of the swarm of particles, is the somewhat boring background.
- which I will try to elaborate its logic in my subsequent postings.