To prepare for incoming virtual reality projects, I put together a template
with useful movement and interaction controls in Unreal Engine.
Programmed in C++, I included classes for Oculus Rift and Quest motion
controllers, teleportation and direct movement with discomfort-reducing
blinders, slideshows and video viewers, grabbable objects with info
panels, material option choosers and more.
Download the demo for Oculus Rift S or Quest 2 with AirLink here. Requires a Windows PC with VR-capable graphics hardware.
Status: Unbuilt
Location: www.smcaruso.com
My Role: interior designer, exhibit designer, interaction designer, programmer, sound designer, motion graphics artist