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Sandra Hart

Sandra Hart

Los Angeles, CA, US

 

About 

Designer, building consultant, spatial acoustics specialist and visual artist based in Los Angeles.

Elsewhere:

Employment 

Sam Hart Studio, Los Angeles, CA, US, Owner

Product design, site-specific work, art installations, digital/video/time-based pieces, concepts and interiors, graphic art, photography and photography books.

Acoustical consulting.

Mar 2011 - current
 

Sandra Hart, San Francisco and Los Angeles, Consultant/Independent Contractor Architecture and Acoustics

Technical consultant for theater systems, acoustics and lighting and independent contractor and designer for clients in the US and Europe. Focusing on design, concepts and visualizations.
Projects include high-end residential remodels and interior design, museums and exhibition architecture and performing arts spaces:
Gallo Performing Arts Center in Modesto, CA (technical consulting and construction administration), highschool and college theaters in Sitka, Alaska and Barstow, CA, performing arts centers for colleges in Livermore, Santa Barbara and San Diego; new construction of a vacation home in Sun Valley, Idaho; several residential remodels in the San Francisco Bay Area and visualizations for a museum and a county administration building in Germany.

Other projects include art installations, exhibitions and artwork and design for commercial projects (album covers, print, accessories, apparel) and video art.
Participation in group shows at MoMA New York, Cheim & Read, New York and numerous other galleries and institutions across the US and Europe.

Mar 2008 - Feb 2011
 

Russell and Davis Architects, San Rafael, CA, US, Job Captain, Consultant/Independent Contractor

Responsible for preparation of construction documents for multiplex movie theater and large scale mixed-use commercial projects in California, Utah and Washington State.
Supervising a team of up to five drafters and junior architects, in-house quality assurance, plan review and review of adherence to client standards.
Detailing and design of large scale custom exterior enclosure systems, roofing systems, and waterproofing.
Also responsible for the design development phase and construction administration, RFI's, submittal and shop drawing review on shell and interior of large scale commercial projects.
Consultant coordination - structural, mechanical and electrical - and project team coordination.
Presentation design and 3d-modeling (AutoCAD), material boards and sourcing for movie theater and retail projects.
Technical advisor and consultant for acoustics, THX coordination and projection technology for multiplex movie theater projects.
Surveys and as-builts for high-end residential remodels.
Commercial clients include Century Theaters, Williams Sonoma, Discovery Stores, Villasport among others.
Job Captain until March 2006, Consultant/Independent Contractor until February 2008.

Mar 2004 - Feb 2008
 

A + E Architektur und Entwicklung, Munich, DE, Project Architect

Design and design concepts for retail spaces for a major European fashion brand.
Site observation, surveys and as-builts.
Interior Design.

Sep 2003 - Jan 2004
 

HMP Architekten und Ingenieure, Munich, DE, Project Architect

Design, detail development, construction document production and 3d-visualizations for entertainment and media production facilities (recording studios, film studios, post-production studios) in Germany and Austria.
Clients include ARRI and Teldex Berlin.

Jan 2003 - Aug 2003
 

LX.on Light and Air Design, Munich, DE, Project Manager

Exterior and interior lighting concepts, design and simulations for public spaces, residential and corporate projects in Germany and Hungary.
Projects include lighting design for Sammlung Frieder Burda Museum Extension in Baden-Baden as consultant to Richard Meier and Partners; lighting concepts for a mixed use hotel, office and residential complex adjacent to the Hungarian Parliament in Budapest; lighting and info graphics design for a transit hub in Heidenheim, Germany and lighting and public infrastructure redevelopment for a city square in southern Germany.

Jun 2002 - Dec 2002
 

ACM Audio Consulting Munich, Munich, DE, Project Manager

Architectural design, shell and interior and architectural acoustics for high-end media production facilities. All project phases.
Consultant coordination, spec-writing, cost estimation, contract negotiations and construction administration.
Project team supervision, project acquisition and marketing.
Establishing and maintaining CAD and detail standards and libraries.

Projects included recording studios, TV broadcasting studios, film studios, post-production facilities and sound stages and performing arts buildings among others for clients such as Sony BMG,
Disney/Buena Vista Entertainment, Paramount Studios, DZ Bank and industrial acoustics and sound spaces for Volkswagen.

Oct 1996 - Jun 2002
 

Freelance/Self, Munich, DE, Drummer and Visual Artist

Drums and vocals for various independent music productions.
Visual arts and graphic design.

Mar 1995 - Sep 1996
 

Wenger & Wittmann, Munich, DE, Project Designer

Concept development, design and construction supervision of large scale temporary structures for high-end trade fair and convention presentations. Clients include Reebok, Honda, Sanyo Electronics, Dunlop Sports among others.
Concept development and design of a modular furniture system.
Scale model fabrication for presentations.

Fast-paced deadline driven position with a hands-on approach to on-site work.

Jun 1991 - Feb 1995
 

Education 

Technische Universität München, Munich, DE, MArch, Architecture

Completed the five year MArch program in four years and was the youngest ever student to graduate with a Masters Degree from this program.

Classes included architectural design, urbanism, structural engineering, building technology, acoustics, landscape architecture, land survey, project management, CAD, space planning, art history, furniture design, figure drawing, sculpture and filmmaking among others.

Student projects included designs for a subway station, an art and architecture museum, a dance studio, urban housing, low-energy and zero energy building prototypes, a wood-frame single-family home an ultra-flat folding chair and a prototype for a hydrogen-fuel generating exercise machine among others.

My thesis project was the complete set design and visual concept for a science-fiction movie, that dealt with the potential future role of AI and biotechnology in construction and architecture. I also co-wrote the story, expose and a screenplay draft.

Nov 1990 - Jan 1995
 

Areas of Specialization