Diego Salazar

Diego Salazar

New York, NY, US

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My name is Diego Salazar and I am a Mexican-born artist and aspiring architect. I received my B. Arch from Cooper Union for the Advancement of Science and Art.  I am an excellent 3D-modeler and a decent renderer. Currently I am taking some time off to work on personal projects but I am open for part-time or freelance work.



StudioRombo, New York, NY, US, Designer and Freelance 3D Services

This is my own company which I started at the end of 2017. I am working to collaborate with furniture and lighting designers in Mexico to shed light onto their work, while pushing my own designs in their respective skills.

As means to fund myself I offer a very high level of 3D modeling for your designs, from architectural to lighting and furniture, modern or traditional. Samples of these models can be seen in my portfolio.

Dec 2017 - current

Robert Couturier, Inc., New York, Junior Architect, Visualization, Project Manager

_Managed the interior design for a new and ongoing construction project on 78th St. and Lexington Ave., developed by Midwood ID. Designed the lobby, lounge, and all kitchens in the project. Took the project through Design Development, 50% CD, and 100% CD.
_Was part of several design projects, including an extension to house in the Rockaways, a beach house in Turks & Caicos, a two-story apartment in the Upper West Side of Manhattan, and the new flagship fashion store for Alice & Olivia in Miami, Fl.
_Created several 3D models and renderings, as well as colorized elevations, and drafted plans and elevations, including furniture and all finish aspects.

Aug 2016 - May 2018

Roman and Williams Buildings and Interiors, New York, Freelancer 3D Modeling

I have worked on a few freelancing gigs with Roman and Williams. My role has been to create 3D models and make any desired adjustments to furniture and lighting of their choice for their projects. My models are then imported into their 3D space in whichever 3D software they use to be able to be texture mapped and rendered.

Dec 2017 - Mar 2018

The Cooper Union School of Architecture Digital Fabrication lab, New York, NY, US, Computer and Output Monitor

As a Computer Monitor, I was in charge of managing printers, plotters, and assisting students in various softwares.
As an Output Monitor, I managed the use of the Laser Cutter and Gypsum-based & Resin-based 3D Printers.

Aug 2014 - May 2016

TEN arquitectos, New York, Intern

Mostly created intricate 3D models for their current and ongoing projects. My models would then be inherited by the team's renderer. I also did some 2D design.

May 2014 - Aug 2014

Skidmore, Owings & Merrill (SOM), New York, NY, US, Intern

My duties mostly revolved around translating construction sketches into CAD. I also participated in some space layout diagrams.

May 2013 - Aug 2013


The Cooper Union, New York, NY, US, BArch, Architecture

The Architecture program at The Cooper Union takes students through many areas of the field of architecture. The first two years are open-ended, introductions into the field, from the conceptual to the detail. The later years are more specific about their sites and influence on communities, as well as the architecture language used by a student. A steady study of Calculus, Physics, and History of Architecture accompanies each year.

Aug 2011 - May 2016


The William Cooper Mack Thesis Fellowship, Grant

The William Cooper Mack Thesis Fellowships are awarded each year to support primary research and inquiry in the development of significant and original thesis projects at The Cooper Union.


Scholastic Art & Writing Awards. 2 Gold and 1 Silver National Medals, Award

I received 3 medals for my drawing submissions during my senior year of high school.