I am an artist trained in architecture at Architectural Association School of Architecture, London, UK. My work focuses on the specific investigation between architectural and pictorial space in terms of a new ideal of hyperisation and gamification.
My works range from architectural drawings, paintings, moving images to photogrammetry, virtual reality (VR) paintings and games that form an idiosyncratic research methodology between the physical and virtual spaces with post-humanism and techno-Oriental contexts.
My work is often referred as architectural maximalism. By frequently collaborating with maximalism artists, my new research project HyperBody will ultimately remix, recreate and rediscover virtual tools to create a new interdisciplinary probing process through art, architectural, technological and anthropological boundaries.
Hyperbation, Architectural Designer
Hyperbation is a series of multi-reality architectural experiments located between physical and virtual spaces, which expands the notions of gamification, hyperisation and hyperlocalisation
QTD creative design and culture of Suzhou Co., Ltd, Suzhou, CN, Co-founder and Chief designer
Architectural Association School of Architecture (AA), London, Masters, Media Practices
Architectural Association School of Architecture (AA), London, GB, MArch, AA Diploma
AA Diploma 7 David Greene & Samantha Hardingham
XLarch / Xi'an Jiaotong-Liverpool University, Suzhou, CN, Bachelors, Architecture
1st Class