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Jason Johnson

Jason Johnson

Cape Coral, FL, US

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Built in 3DS Max 2011 in Deember 2011. Mental Ray rendered bathroom scene done in 3DS Max. Brought into Photoshop for compositing.
Built in 3DS Max 2011 in Deember 2011. Mental Ray rendered bathroom scene done in 3DS Max. Brought into Photoshop for compositing.
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My work

3d work done throughout the years. Used 3DS Max and Photoshop with Mental Ray

 
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Status: Built

 
Apartment Complex Rendering. Built in 3DS Max 2008 and redone and completed fully in 2011. Used Mental Ray as the render engine. PhotoShop was used for texture creation and composition. Modeling and texuring all done by me. AutoCAD plans were provided by architect. Project cancelled before completion. Older renders are below. This is my version and vision.
Apartment Complex Rendering. Built in 3DS Max 2008 and redone and completed fully in 2011. Used Mental Ray as the render engine. PhotoShop was used for texture creation and composition. Modeling and texuring all done by me. AutoCAD plans were provided by architect. Project cancelled before completion. Older renders are below. This is my version and vision.
Home Rendering. Built in 3DS Max 2009 in July 2009. Used PhotoShop for texture creation and composition. Modeling and texuring all done by me. Car and tree models from free download library. Can see my work in the blog.
Home Rendering. Built in 3DS Max 2009 in July 2009. Used PhotoShop for texture creation and composition. Modeling and texuring all done by me. Car and tree models from free download library. Can see my work in the blog.
Kitchen Rendering. Built in 3DS Max 2010 in March 2010. Used PhotoShop for texture creation and composition. Cabinets and interior walls built by me. Remaining assets (Fridge, sink, fruit came from free web site downloads). Built using my own scketches and ideas. Can see my work in the blog.
Kitchen Rendering. Built in 3DS Max 2010 in March 2010. Used PhotoShop for texture creation and composition. Cabinets and interior walls built by me. Remaining assets (Fridge, sink, fruit came from free web site downloads). Built using my own scketches and ideas. Can see my work in the blog.
Kitchen Rendering. Built in 3DS Max 2010 in March 2010. Used PhotoShop for texture creation and composition. Cabinets and interior walls built by me. Remaining assets (Fridge, sink, fruit came from free web site downloads). Built using my own scketches and ideas. Can see my work in the blog.
Kitchen Rendering. Built in 3DS Max 2010 in March 2010. Used PhotoShop for texture creation and composition. Cabinets and interior walls built by me. Remaining assets (Fridge, sink, fruit came from free web site downloads). Built using my own scketches and ideas. Can see my work in the blog.
Office Rendering. Built in 3DS Max 2011 in April 2011. Used PhotoShop for texture creation and composition. All modeling and texturing done by me except for plants. Built using my own scketches and ideas. Can see my work in the blog.
Office Rendering. Built in 3DS Max 2011 in April 2011. Used PhotoShop for texture creation and composition. All modeling and texturing done by me except for plants. Built using my own scketches and ideas. Can see my work in the blog.
Office Rendering. Built in 3DS Max 2011 in April 2011. Used PhotoShop for texture creation and composition. All modeling and texturing done by me except for plants. Built using my own scketches and ideas. Can see my work in the blog.
Office Rendering. Built in 3DS Max 2011 in April 2011. Used PhotoShop for texture creation and composition. All modeling and texturing done by me except for plants. Built using my own scketches and ideas. Can see my work in the blog.