Dong Guo
95-19 London Green Court, North York, ON M3N 1K3 647 300 3748 dongguo627@gmail.com
Website: http://dong-guo3d.com/
SUMMARY:
- Over 2 years of experiences working as 3D artist
- Creating high-poly and low-poly models with clean UVs
- Solid understanding of clean topology for animation
- Creating photo-real and hand-painted textures
- Creating shaders and lighting for rendering a scene using various software
- Continuingly expanding skill sets
SPECIALTIES:
- 3ds Max, Maya, Photoshop, Illustrator, Zbrush, Keyshot, V-ray, Mental Ray, xNormal, nDo2, Cinema 4D, Unity 3D, Unreal Development Kit, Java Script and Flash
EXPERIENCE:
3D Generalist, Renderlife.com Aug 2013 – Present
- Curating and making models to meet the quality code
- Texturing and rendering display images for models using V-ray, Mental Ray and Keyshot
- Modeling, rigging and creating textures for customers
- Converting models to different versions (.max .ma .C4D)
- Creating marketing images for the website
- Developing render rig for 3ds max
3D Artist, P&B Games Studio May 2012 – May 2013
- Modeling and texturing of level, units and props
Freelance Environment Artist, FrostFire Studio May 2013 – Dec 2013
- Modeling and texturing of level and props
Freelance Environment Artist, Mixshop Inc. Mar 2013 – Sep 2013
- Modeling 3D printable assets
EDUCATION:
Ontario Advance Diploma in Game Development
George Brown College
PROJECTS:
Game Developer & Artist, Kite, iOS game for Global Game Jam Toronto 2013:
https://www.youtube.com/watch?v=a6M6ejKs7Xc
- Drawing and creating sprite sheet for the main character
- Developing background and camera moves in Unity 3D
- Adding music and sound effect to the game
REFERENCE: